UIView:如何为CALayer框架添加阴影动画? [英] UIView: How to animate CALayer frame with shadow?
问题描述
我在UIView的图层中添加了一个阴影图层作为子图层.以下是 UIView
子类的添加方法:
I added a shadow layer as a sublayer to UIView's layer. Following is an added method for UIView
subclass:
- (void)addDefaultShadowSubview {
self.shadowSubview = [[[UIView alloc] initWithFrame:CGRectMake(0.0, 0.0, self.frame.size.width, self.frame.size.height)] autorelease];
CALayer *shadowLayer = [CALayer layer];
shadowLayer.backgroundColor = self.backgroundColor.CGColor;
shadowLayer.shadowOffset = CGSizeMake(0, 3);
shadowLayer.shadowRadius = 5.0;
shadowLayer.shadowColor = [UIColor blackColor].CGColor;
shadowLayer.shadowOpacity = 0.8;
shadowLayer.frame = self.shadowSubview.frame;
[self.shadowSubview.layer addSublayer:shadowLayer];
self.shadowSubview.autoresizingMask = UIViewAutoresizingFlexibleWidth | UIViewAutoresizingFlexibleHeight;
[self addSubview:self.shadowSubview];
[self sendSubviewToBack:self.shadowSubview];
}
我希望将其保留为带有shadowSubview的 UIView
的动画大小调整的一部分.但是在使用 +(void)animateWithDuration:(NSTimeInterval)duration动画:(void(^)(void))动画完成:(void(^)(BOOL完成))时找不到正确的方法完成;
I would like to keep it as a part of resizing animation of the an UIView
with shadowSubview. But can't find the right way to do it while using + (void)animateWithDuration:(NSTimeInterval)duration animations:(void (^)(void))animations completion:(void (^)(BOOL finished))completion;
[UIView animateWithDuration:durationDefaultAnimation
animations:^{
[self.viewWithShadowSubview setFrame:enlargedFrame];
}
completion:^(BOOL finished) {
[self modifyInsetForCurrentImageviewWithAnimation:YES];
}];
请帮助我了解正确的方法.试图了解 CABasicAnimation
,但找不到将其应用于这种情况的方法.
Please help me to know to right way. Tried to learn about CABasicAnimation
, but can't find the way to apply it to this case.
推荐答案
CALayer层框架和阴影动画:您可以在CALayer自身上应用阴影并调整框架.或为阴影和框架设置不同的图层,然后根据需要为其设置动画.
CALayer layer frame and shadow animation: You can apply shadow on CALayer itself and adjust the frame. Or have different layer for shadow and frame, then animate it according to your requirements..
我写了一个对我有用的示例代码.
i have written one sample code which worked for me..
//change in CALayer frame
let startFrame = CGRect.init(x: -5, y: -5, width: view.frame.size.width+10, height: view.frame.size.height+10)
let endFrame = CGRect.init(x: -15, y: -15, width: view.frame.size.width+30, height: view.frame.size.height+30)
//Frame
let layer = CALayer.init()
layer.frame = startFrame
layer.borderWidth = 3.0
layer.borderColor = UIColor.white.cgColor
layer.backgroundColor = UIColor.clear.cgColor
view.layer.addSublayer(layer)
//Shadow
view.layer.shadowRadius = 4.0
view.layer.shadowColor = UIColor.black.cgColor
view.layer.shadowOffset = CGSize.init(width: 3.0, height: 3.0)
//Animaiton for shadow
let animation = CABasicAnimation(keyPath: "shadowOpacity")
animation.fromValue = 0.0
animation.toValue = 0.9
animation.duration = 5.0
CATransaction.setCompletionBlock {
}
//Animation for Frame
let baseAnimation = CABasicAnimation.init(keyPath: "bounds")
baseAnimation.timingFunction = CAMediaTimingFunction(name: kCAMediaTimingFunctionLinear)
baseAnimation.duration = 5.0
baseAnimation.fromValue = NSValue.init(cgRect: startFrame)
baseAnimation.toValue = NSValue.init(cgRect: endFrame)
layer.frame = endFrame
CATransaction.setCompletionBlock {
}
//Group animation - if u have multiple CA animation then group else no need to group it
let animationGroup = CAAnimationGroup.init()
animationGroup.duration = 5.0
animationGroup.animations = [animation,baseAnimation]
view.layer.add(animationGroup, forKey: nil)
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