为什么从std :: packaged_task和std :: async返回的std :: future不同? [英] Why std::future is different returned from std::packaged_task and std::async?
问题描述
我了解了从 std :: async
返回的 future
具有某种特殊的共享状态的原因,通过这种共享状态,等待返回的未来
在未来的破坏者中.但是,当我们使用 std :: pakaged_task
时,它的未来不会表现出相同的行为.要完成打包任务,必须从 packaged_task
的 future
对象上显式调用 get()
.
I got to know the reason that future
returned from std::async
has some special shared state through which wait on returned future
happened in the destructor of future. But when we use std::pakaged_task
, its future does not exhibit the same behavior.
To complete a packaged task, you have to explicitly call get()
on future
object from packaged_task
.
现在我的问题是:
- 将来的内部实现是什么(考虑
std :: async
与std :: packaged_task
)? - 为什么没有对从
std :: packaged_task
返回的future
应用相同的行为?或者换句话说,对于std :: packaged_task
future
来说,相同的行为如何停止?
- What could be the internal implementation of future (thinking
std::async
vsstd::packaged_task
)? - Why the same behavior was not applied to
future
returned fromstd::packaged_task
? Or, in other words, how is the same behavior stopped forstd::packaged_task
future
?
要查看上下文,请参见下面的代码:
To see the context, please see the code below:
它不等待完成 countdown
任务.但是,如果我取消注释//int value = ret.get();
,它将完成 countdown
,这很明显,因为我们实际上阻止了返回的未来./p>
It does not wait to finish countdown
task. However, if I un-comment // int value = ret.get();
, it would finish countdown
and is obvious because we are literally blocking on returned future.
// packaged_task example
#include <iostream> // std::cout
#include <future> // std::packaged_task, std::future
#include <chrono> // std::chrono::seconds
#include <thread> // std::thread, std::this_thread::sleep_for
// count down taking a second for each value:
int countdown (int from, int to) {
for (int i=from; i!=to; --i) {
std::cout << i << std::endl;
std::this_thread::sleep_for(std::chrono::seconds(1));
}
std::cout << "Lift off!" <<std::endl;
return from-to;
}
int main ()
{
std::cout << "Start " << std::endl;
std::packaged_task<int(int,int)> tsk (countdown); // set up packaged_task
std::future<int> ret = tsk.get_future(); // get future
std::thread th (std::move(tsk),10,0); // spawn thread to count down from 10 to 0
// int value = ret.get(); // wait for the task to finish and get result
std::cout << "The countdown lasted for " << std::endl;//<< value << " seconds.\n";
th.detach();
return 0;
}
如果我使用 std :: async
在另一个线程上执行任务 countdown
,则无论我在返回的 future
对象或 not ,它将始终完成任务.
If I use std::async
to execute task countdown
on another thread, no matter if I use get()
on returned future
object or not, it will always finish the task.
// packaged_task example
#include <iostream> // std::cout
#include <future> // std::packaged_task, std::future
#include <chrono> // std::chrono::seconds
#include <thread> // std::thread, std::this_thread::sleep_for
// count down taking a second for each value:
int countdown (int from, int to) {
for (int i=from; i!=to; --i) {
std::cout << i << std::endl;
std::this_thread::sleep_for(std::chrono::seconds(1));
}
std::cout << "Lift off!" <<std::endl;
return from-to;
}
int main ()
{
std::cout << "Start " << std::endl;
std::packaged_task<int(int,int)> tsk (countdown); // set up packaged_task
std::future<int> ret = tsk.get_future(); // get future
auto fut = std::async(std::move(tsk), 10, 0);
// int value = fut.get(); // wait for the task to finish and get result
std::cout << "The countdown lasted for " << std::endl;//<< value << " seconds.\n";
return 0;
}
推荐答案
std :: async
对执行给定任务的方式和位置有一定的了解.那就是它的工作:执行任务.为此,它实际上必须放在某个地方.某个地方可能是线程池,新创建的线程,或者在销毁 future
的任何人执行的地方.
std::async
has definite knowledge of how and where the task it is given is executed. That is its job: to execute the task. To do that, it has to actually put it somewhere. That somewhere could be a thread pool, a newly created thread, or in a place to be executed by whomever destroys the future
.
由于 async
知道函数的执行方式,因此它拥有100%的信息,需要该信息来构建一种机制,该机制可以在潜在的异步执行结束时进行通信,并确保如果销毁 future
,那么无论执行该功能的机制如何,最终都会真正执行它.毕竟,它知道该机制是什么.
Because async
knows how the function will be executed, it has 100% of the information it needs to build a mechanism that can communicate when that potentially asynchronous execution has concluded, as well as to ensure that if you destroy the future
, then whatever mechanism that's going to execute that function will eventually get around to actually executing it. After all, it knows what that mechanism is.
但是 packaged_task
没有.packaged_task 所做的全部工作就是存储一个可调用对象,该对象可以使用给定参数进行调用,使用函数的返回值类型创建一个 promise
,并提供一种获取两者的方法 future
并执行生成值的函数.
But packaged_task
doesn't. All packaged_task
does is store a callable object which can be called with the given arguments, create a promise
with the type of the function's return value, and provide a means to both get a future
and to execute the function that generates the value.
任务的实际执行时间和地点与 packaged_task
无关.没有这些知识,就无法建立使未来
的析构函数与任务同步所需的同步.
When and where the task actually gets executed is none of packaged_task
's business. Without that knowledge, the synchronization needed to make future
's destructor synchronize with the task simply can't be built.
假设您要在新创建的线程上执行任务.好的,因此要使其执行与 future
的销毁同步,您需要一个互斥量,析构函数将阻塞该互斥量,直到任务线程完成为止.
Let's say you want to execute the task on a freshly-created thread. OK, so to synchronize its execution with the future
's destruction, you'd need a mutex which the destructor will block on until the task thread finishes.
但是,如果您想在与 future
的析构函数的调用方相同的线程中执行任务,该怎么办?好吧,那么您不能使用互斥锁进行同步,因为它们都在同一线程上.相反,您需要使析构函数调用任务.这是一种完全不同的机制,并且取决于您计划执行的方式.
But what if you want to execute the task in the same thread as the caller of the future
's destructor? Well, then you can't use a mutex to synchronize that since it all on the same thread. Instead, you need to make the destructor invoke the task. That's a completely different mechanism, and it is contingent on how you plan to execute.
因为 packaged_task
不知道您打算如何执行它,所以它无法执行任何操作.
Because packaged_task
doesn't know how you intend to execute it, it cannot do any of that.
请注意,这并非 packaged_task
所独有.通过用户创建的 promise
对象创建的 All future
不会具有 async
的未来
s.
Note that this is not unique to packaged_task
. All future
s created from a user-created promise
object will not have the special property of async
's future
s.
所以问题实际上应该是为什么 async
以这种方式工作,而不是为什么其他所有人都不.
So the question really ought to be why async
works this way, not why everyone else doesn't.
如果您想知道这一点,那是因为两个相互竞争的需求: async
必须是一种高级的,容易让人脑筋急转弯的异步执行方法(为此,需要进行同步破坏)很有道理),没有人愿意创建一个新的 future
类型,该类型与现有的析构函数的行为相同,只是现有的类型相同.因此,他们决定超载 future
的工作方式,从而使其实现和使用变得复杂.
If you want to know that, it's because of two competing needs: async
needed to be a high-level, brain-dead simple way to get asynchronous execution (for which sychronization-on-destruction makes sense), and nobody wanted to create a new future
type that was identical to the existing one save for the behavior of its destructor. So they decided to overload how future
works, complicating its implementation and usage.
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