如何实现通用开关/大小写,该开关/大小写也可以在常规C ++类型上运行并且在语法上相似? [英] How to implement universal switch/case, which can work for general C++ types as well and syntactically similar?
问题描述
在C/C ++中, switch/case
仅将整数类型与编译时间常数进行比较.不能使用它们将用户/库定义的类型(如 std :: string
)与运行时值进行比较.为什么switch语句不能应用于字符串?
In C/C++, switch/case
compares only an integral type with a compile time constants. It's not possible to use them to compare user/library defined types like std::string
with runtime values. Why the switch statement cannot be applied on strings?
我们是否可以实现相似的 switch/case
,它给出类似的语法糖,并避免普通的 if/else
比较.
Can we implement look-a-like switch/case
which gives similar syntactic sugar and serves the purpose of avoiding plain if/else
comparisons.
struct X {
std::string s;
bool operator== (const X& other) const { return s == other.s; }
bool operator== (const std::string& other) const { return s == other; }
};
简而言之,如果为类型 X
定义了 operator ==
,则应该能够运行此 switch/case
.即:
In nutshell, one should be able to run this switch/case
, if there is an operator==
defined for a type X
. i.e.:
X x1{"Hello"}, x2{"World"};
switch(x1)
{
// compare literal or any different type for which `==` is defined
case "Hello": std::cout << "Compared 'Hello'\n"; break;
// cases/default appear in between and also can fall-through without break
default: std::cout << "Compared 'Default'\n";
// compare compiletime or runtime created objects
case x2: { std::cout << "Compared 'World'\n"; break; }
}
我知道上面是不可能的.但是任何类似的外观都会很好.
这个问题的灵感来自以下 blogspot:带有switch语句的乐趣
I know above is not possible as it is. But anything similar looking will be good.
This question is inspired by a way demonstrated in this blogspot: Fun with switch statements.
推荐答案
图示:
#define CONCATE_(X,Y) X##Y
#define CONCATE(X,Y) CONCATE_(X,Y)
#define UNIQUE(NAME) CONCATE(NAME, __LINE__)
#define MSVC_BUG(MACRO, ARGS) MACRO ARGS
#define NUM_ARGS_2(_1, _2, _3, _4, _5, _6, _7, _8, _9, _10, _11, _12, _13, _14, TOTAL, ...) TOTAL
#define NUM_ARGS_1(...) MSVC_BUG(NUM_ARGS_2, (__VA_ARGS__))
#define NUM_ARGS(...) NUM_ARGS_1(__VA_ARGS__, 14, 13, 12, 11, 10, 9, 8, 7, 6, 5, 4, 3, 2, 1)
#define VA_MACRO(MACRO, ...) MSVC_BUG(CONCATE, (MACRO, NUM_ARGS(__VA_ARGS__)))(__VA_ARGS__)
#define switch_(X) for(struct { static_assert(not std::is_pointer<decltype(X)>::value, "No Pointers!"); \
const decltype(X)& VALUE_; enum { CASES, DEFAULT, COMPARED } IS_ = CASES; } VAR_{X}; \
VAR_.IS_ != VAR_.COMPARED; \
VAR_.IS_ == VAR_.DEFAULT or (VAR_.IS_ = VAR_.COMPARED))
#define default_ {}} if(VAR_.IS_ == VAR_.COMPARED or VAR_.IS_ == VAR_.DEFAULT or \
((VAR_.IS_ = VAR_.DEFAULT) and false)) \
{ VAR_.IS_ = VAR_.COMPARED; CONCATE(default,__LINE__)
#define case_(...) VA_MACRO(case_, __VA_ARGS__)
#define case_1(X) {}} if(VAR_.IS_ == VAR_.COMPARED or VAR_.VALUE_ == X) \
{ VAR_.IS_ = VAR_.COMPARED; CONCATE(case,__LINE__)
#define case_2(X,OP) {}} if(VAR_.IS_ == VAR_.COMPARED or VAR_.VALUE_ OP X) \
{ VAR_.IS_ = VAR_.COMPARED; CONCATE(case,__LINE__)
用法:
X x1{"Hello"}, x2{"World"};
switch_(x1)
{{ // <--- MUST
case_("Hello"): std::cout << "Compared 'Hello'\n"; break;
default_: std::cout << "Compared 'Default'\n";
case_(x2): { std::cout << "Compared 'World'\n"; break; }
case_("World"): { std::cout << "Duplicate 'World' again!\n"; break; } // duplicate
}}
注意:
- 使用
{{}}
的目的是解决以下情况:在case _
下出现2条或更多条语句而没有包含用户提供的{}
.这可能导致某些语句始终执行,而与case _
的正确性无关. - 放置的
default _
越高,运行时性能越好.如果没有有效的案例,将其降低可以进行更多的比较. - 重复的案例将被编译,但是仅第一个案例将被执行.如果准备好多次处理每种情况,可以通过生成运行时
abort()
来解决/检查此重复的案例问题. - 如果已经准备好放弃冒号
:
的语法糖,即case(X)
而不是case(X):
,则不需要CONCATE
宏.保留冒号通常会向编译器警告未使用的标签(-Wunused-label
) - 可以将此实用程序扩展用于其他比较,例如
<
,> =
,!=
或任何此类运算符;为此,我们必须在switch _
宏中添加额外的参数;例如OP
,并且必须作为VAR_ OP X
放在 - 出于C ++ 03的兼容性,在声明
struct UNIQUE(Type){枚举{...};之后,在
for
循环内使用make_pair
.}; - 可以将数组和字符串指针与以下实用程序进行比较:
- Purpose for
{{ }}
-- is to fix a scenario, where 2 or more statements undercase_
are appearing without enclosing user provided{}
. This could have resulted in certain statements always executing irrespective of whichevercase_
is true. - Higher the
default_
placed, better the runtime performance. Putting it lower may make more comparisons when no cases are valid. - Duplicate cases will compile but only the 1st case will be executed. This duplicate case issue can be fixed/checked by producing a runtime
abort()
, if one is ready to go through every case more than once. - If one is ready forego syntactic sugar of colon
:
, i.e.case(X)
instead ofcase(X):
, then theCONCATE
macro is not needed. Retaining colons usually gives compiler warning of unused labels (-Wunused-label
) - This utility can be extended for other comparisons such as
<
,>=
,!=
, or any such operator; For that we have to add extra argument toswitch_
macro; e.g.OP
and that has to be placed incase_
macro asVAR_ OP X
- For C++03 compatibility, use
make_pair
inside thefor
loop after declaring astruct UNIQUE(Type) { enum { ... }; };
- Arrays and string pointer can be compared with below utility:
case _
宏中
Notes:
template<typename T>
struct Compare
{
const T& this_;
template<typename T_, size_t SIZE>
bool
operator== (const T_ (&other)[SIZE]) const
{
static_assert(std::is_same<decltype(this_), decltype(other)>::value, "Array size different!");
return ::memcmp(this_, other, SIZE);
}
};
template<>
struct Compare<const char*>
{
const char* const this_;
bool operator== (const char other[]) const { return (0 == ::strcmp(this_, other)); }
};
#define COMPARE(X) Compare<decltype(X)>{X}
用法: switch_(COMPARE(var)){{}}
.
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