设计模式和库之间有什么区别? [英] What is the difference between design patterns and libraries?

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问题描述

设计模式和库之间有什么区别?

What is the difference between design patterns and libraries?

我似乎在任何地方都找不到差异.

I cannot seem to find the difference anywhere.

推荐答案

DesingPatterns被认为可以通过解决已知问题来帮助开发人员.例如,ObserverPattern用于观察创建对象并执行特定的操作,中介程序用于使应用程序逻辑居中并处理对对象的依赖关系,合成器用于对树结构进行建模等.通常,DesignPatterns可以分为三种不同类型的模式.

DesingPatterns are considered to assist the developer by solveing already known problems. For instance, the ObserverPattern is used to observe a concreate object and carry out specific actions, the mediator is used to center the application logic and handle dependencies on a object, the composite is used to model a tree structure, etc. In general DesignPatterns can be categorized into three different types of patterns.

  1. 娱乐性
  2. 行为
  3. 结构

相比之下,库是完全不同的东西.这是一段通用源代码,可以供其他应用程序使用.

In contrast, a library is a complete different thing. It's a piece of generic source code that can be used by other applications.

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