检查图像和线条之间的碰撞 [英] Check collision between a image and a line

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本文介绍了检查图像和线条之间的碰撞的处理方法,对大家解决问题具有一定的参考价值,需要的朋友们下面随着小编来一起学习吧!

问题描述

我检查碰撞:

offset = (x0 - x1, y0 - y1)结果 = player1.mask.overlap(player2, offset)

它在两个图像之间工作.

但是如果我想检查图像和 pygame.draw.line(...) 之间的碰撞(我使用

I check collision:

offset = (x0 - x1, y0 - y1)
result = player1.mask.overlap(player2, offset)

Its working between two images.

But if I want to check collision between a image and pygame.draw.line(...) (I use it for create mask from line). mask.overlap returns None:

surface = self.gameDisplay.subsurface(pygame.draw.line(self.gameDisplay, colors.GREEN, [100, 100], [200, 200], 5))
line_mask = pygame.mask.from_surface(surface)
pygame.draw.line(self.gameDisplay, colors.GREEN, [100, 100], [200, 200], 5)

offset = (x0 - x1, y0 - y1)
result = player1.mask.overlap(mask, offset)

Sorry for my english.

解决方案

You missed to create a surface with per pixel alpha by .convert_alpha(), before creating the mask from the "line" Surface:

line_rect = pygame.draw.line(gameDisplay, colors.GREEN, [100, 100], [200, 200], 5)
line_surf = gameDisplay.subsurface(line_rect)
line_mask = pygame.mask.from_surface(line_surf.convert_alpha())

x0, y0 = line_rect.topleft
x1, y1 = player1.rect.topleft

offset = (x0 - x1, y0 - y1)
if player1.mask.overlap(line_mask, offset):
    print("hit : ", count)

See the example:

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