Windows 通用应用串行端口无法打开,SerialDevice.FromIdAsync 始终为空 [英] Windows Universal App Serial Ports won't open, SerialDevice.FromIdAsync always null

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问题描述

我正在尝试在 Windows 通用应用程序中使用串行端口.我一直在使用 Microsoft 的串行示例应用程序作为模板,但是我遇到了一个相当奇怪的问题.

I am trying to use serial ports in a Windows Universal Application. I have been using Microsoft's Serial Sample application as a template however I have hit a rather strange issue.

var dis = await DeviceInformation.FindAllAsync(SerialDevice.GetDeviceSelectorFromUsbVidPid(0x04D8, 0x000A));
var sp = await SerialDevice.FromIdAsync(dis[0].Id);

这是一个失败的片段.它与原始示例略有不同,因为它连接到具有特定供应商的第一个设备.现在,如果我将这个片段放入 Microsoft 生成的示例应用程序中,串行端口就会打开,一切都很好.但是,当我将此代码移动到我自己的项目中时,它总是从该方法返回 null.

This is a the snippet that is failing. It is slightly altered from the original sample as it connects to the first device with a specific vendor. Now if I take this snippet and put it in the sample application produced by Microsoft the serial port opens and all is good. However when I move this code into my own project it always returns null from the method.

这是来自 Microsoft 示例的完整 MainPage.xaml.cs 和我的警告:这行得通!!

Here is the full MainPage.xaml.cs from the Microsoft sample with my alerations: This Works!!

// Copyright (c) Microsoft. All rights reserved.

using System;
using System.Collections.ObjectModel;
using System.Diagnostics;
using System.Linq;
using Windows.UI.Xaml;
using Windows.UI.Xaml.Controls;
using Windows.Devices.Enumeration;
using Windows.Devices.SerialCommunication;
using Windows.Storage.Streams;
using System.Threading;
using System.Threading.Tasks;

namespace SerialSample
{    
  public sealed partial class MainPage : Page
  {
    /// <summary>
    /// Private variables
    /// </summary>
    private SerialDevice serialPort = null;
    DataWriter dataWriteObject = null;
    DataReader dataReaderObject = null;

    private ObservableCollection<DeviceInformation> listOfDevices;
    private CancellationTokenSource ReadCancellationTokenSource;

    public MainPage()
    {
        this.InitializeComponent();            
        comPortInput.IsEnabled = false;
        sendTextButton.IsEnabled = false;
        listOfDevices = new ObservableCollection<DeviceInformation>();
        ListAvailablePorts();
    }

    /// <summary>
    /// ListAvailablePorts
    /// - Use SerialDevice.GetDeviceSelector to enumerate all serial devices
    /// - Attaches the DeviceInformation to the ListBox source so that DeviceIds are displayed
    /// </summary>
    private async void ListAvailablePorts()
    {
        try
        {
            string aqs = SerialDevice.GetDeviceSelector();
            var dis = await DeviceInformation.FindAllAsync(SerialDevice.GetDeviceSelectorFromUsbVidPid(0x04D8, 0x000A));
            serialPort = await SerialDevice.FromIdAsync(dis[0].Id);

            status.Text = "Select a device and connect";

            for (int i = 0; i < dis.Count; i++)
            {
                listOfDevices.Add(dis[i]);
            }

            DeviceListSource.Source = listOfDevices;
            comPortInput.IsEnabled = true;
            ConnectDevices.SelectedIndex = -1;

            try
            {


                // Disable the 'Connect' button 
                comPortInput.IsEnabled = false;

                // Configure serial settings
                serialPort.WriteTimeout = TimeSpan.FromMilliseconds(1000);
                serialPort.ReadTimeout = TimeSpan.FromMilliseconds(1000);
                serialPort.BaudRate = 9600;
                serialPort.Parity = SerialParity.None;
                serialPort.StopBits = SerialStopBitCount.One;
                serialPort.DataBits = 8;
                serialPort.Handshake = SerialHandshake.None;

                // Display configured settings
                status.Text = "Serial port configured successfully: ";
                status.Text += serialPort.BaudRate + "-";
                status.Text += serialPort.DataBits + "-";
                status.Text += serialPort.Parity.ToString() + "-";
                status.Text += serialPort.StopBits;

                // Set the RcvdText field to invoke the TextChanged callback
                // The callback launches an async Read task to wait for data
                rcvdText.Text = "Waiting for data...";

                // Create cancellation token object to close I/O operations when closing the device
                ReadCancellationTokenSource = new CancellationTokenSource();

                // Enable 'WRITE' button to allow sending data
                sendTextButton.IsEnabled = true;

                Listen();
            }
            catch (Exception ex)
            {
                status.Text = ex.Message;
                comPortInput.IsEnabled = true;
                sendTextButton.IsEnabled = false;
            }
        }
        catch (Exception ex)
        {
            status.Text = ex.Message;
        }
    }

    /// <summary>
    /// comPortInput_Click: Action to take when 'Connect' button is clicked
    /// - Get the selected device index and use Id to create the SerialDevice object
    /// - Configure default settings for the serial port
    /// - Create the ReadCancellationTokenSource token
    /// - Start listening on the serial port input
    /// </summary>
    /// <param name="sender"></param>
    /// <param name="e"></param>
    private async void comPortInput_Click(object sender, RoutedEventArgs e)
    {
        var selection = ConnectDevices.SelectedItems;

        if (selection.Count <= 0)
        {
            status.Text = "Select a device and connect";
            return;
        }

        DeviceInformation entry = (DeviceInformation)selection[0];         

        try
        {                
            serialPort = await SerialDevice.FromIdAsync(entry.Id);

            // Disable the 'Connect' button 
            comPortInput.IsEnabled = false;

            // Configure serial settings
            serialPort.WriteTimeout = TimeSpan.FromMilliseconds(1000);
            serialPort.ReadTimeout = TimeSpan.FromMilliseconds(1000);                
            serialPort.BaudRate = 9600;
            serialPort.Parity = SerialParity.None;
            serialPort.StopBits = SerialStopBitCount.One;
            serialPort.DataBits = 8;
            serialPort.Handshake = SerialHandshake.None;

            // Display configured settings
            status.Text = "Serial port configured successfully: ";
            status.Text += serialPort.BaudRate + "-";
            status.Text += serialPort.DataBits + "-";
            status.Text += serialPort.Parity.ToString() + "-";
            status.Text += serialPort.StopBits;

            // Set the RcvdText field to invoke the TextChanged callback
            // The callback launches an async Read task to wait for data
            rcvdText.Text = "Waiting for data...";

            // Create cancellation token object to close I/O operations when closing the device
            ReadCancellationTokenSource = new CancellationTokenSource();

            // Enable 'WRITE' button to allow sending data
            sendTextButton.IsEnabled = true;

            Listen();
        }
        catch (Exception ex)
        {
            status.Text = ex.Message;
            comPortInput.IsEnabled = true;
            sendTextButton.IsEnabled = false;
        }
    }

    /// <summary>
    /// sendTextButton_Click: Action to take when 'WRITE' button is clicked
    /// - Create a DataWriter object with the OutputStream of the SerialDevice
    /// - Create an async task that performs the write operation
    /// </summary>
    /// <param name="sender"></param>
    /// <param name="e"></param>
    private async void sendTextButton_Click(object sender, RoutedEventArgs e)
    {
        try
        {                
            if (serialPort != null)
            {
                // Create the DataWriter object and attach to OutputStream
                dataWriteObject = new DataWriter(serialPort.OutputStream);

                //Launch the WriteAsync task to perform the write
                await WriteAsync();
            }
            else
            {
                status.Text = "Select a device and connect";                
            }
        }
        catch (Exception ex)
        {
            status.Text = "sendTextButton_Click: " + ex.Message;
        }
        finally
        {
            // Cleanup once complete
            if (dataWriteObject != null)
            {
                dataWriteObject.DetachStream();
                dataWriteObject = null;
            }
        }
    }

    /// <summary>
    /// WriteAsync: Task that asynchronously writes data from the input text box 'sendText' to the OutputStream 
    /// </summary>
    /// <returns></returns>
    private async Task WriteAsync()
    {
        Task<UInt32> storeAsyncTask;

        if (sendText.Text.Length != 0)
        {
            // Load the text from the sendText input text box to the dataWriter object
            dataWriteObject.WriteString(sendText.Text);                

            // Launch an async task to complete the write operation
            storeAsyncTask = dataWriteObject.StoreAsync().AsTask();

            UInt32 bytesWritten = await storeAsyncTask;
            if (bytesWritten > 0)
            {                    
                status.Text = sendText.Text + ", ";
                status.Text += "bytes written successfully!";
            }
            sendText.Text = "";
        }
        else
        {
            status.Text = "Enter the text you want to write and then click on 'WRITE'";
        }
    }

    /// <summary>
    /// - Create a DataReader object
    /// - Create an async task to read from the SerialDevice InputStream
    /// </summary>
    /// <param name="sender"></param>
    /// <param name="e"></param>
    private async void Listen()
    {
        try
        {
            if (serialPort != null)
            {
                dataReaderObject = new DataReader(serialPort.InputStream);

                // keep reading the serial input
                while (true)
                {
                    await ReadAsync(ReadCancellationTokenSource.Token);
                }
            }
        }
        catch (Exception ex)
        {
            if (ex.GetType().Name == "TaskCanceledException")
            {
                status.Text = "Reading task was cancelled, closing device and cleaning up";
                CloseDevice();
            }
            else
            {
                status.Text = ex.Message;
            }
        }
        finally
        {
            // Cleanup once complete
            if (dataReaderObject != null)
            {
                dataReaderObject.DetachStream();
                dataReaderObject = null;
            }
        }
    }

    /// <summary>
    /// ReadAsync: Task that waits on data and reads asynchronously from the serial device InputStream
    /// </summary>
    /// <param name="cancellationToken"></param>
    /// <returns></returns>
    private async Task ReadAsync(CancellationToken cancellationToken)
    {
        Task<UInt32> loadAsyncTask;

        uint ReadBufferLength = 1024;

        // If task cancellation was requested, comply
        cancellationToken.ThrowIfCancellationRequested();

        // Set InputStreamOptions to complete the asynchronous read operation when one or more bytes is available
        dataReaderObject.InputStreamOptions = InputStreamOptions.Partial;

        // Create a task object to wait for data on the serialPort.InputStream
        loadAsyncTask = dataReaderObject.LoadAsync(ReadBufferLength).AsTask(cancellationToken);

        // Launch the task and wait
        UInt32 bytesRead = await loadAsyncTask;
        if (bytesRead > 0)
        {
            rcvdText.Text = dataReaderObject.ReadString(bytesRead);
            status.Text = "bytes read successfully!";
        }            
    }

    /// <summary>
    /// CancelReadTask:
    /// - Uses the ReadCancellationTokenSource to cancel read operations
    /// </summary>
    private void CancelReadTask()
    {         
        if (ReadCancellationTokenSource != null)
        {
            if (!ReadCancellationTokenSource.IsCancellationRequested)
            {
                ReadCancellationTokenSource.Cancel();
            }
        }         
    }

    /// <summary>
    /// CloseDevice:
    /// - Disposes SerialDevice object
    /// - Clears the enumerated device Id list
    /// </summary>
    private void CloseDevice()
    {            
        if (serialPort != null)
        {
            serialPort.Dispose();
        }
        serialPort = null;

        comPortInput.IsEnabled = true;
        sendTextButton.IsEnabled = false;            
        rcvdText.Text = "";
        listOfDevices.Clear();               
    }

    /// <summary>
    /// closeDevice_Click: Action to take when 'Disconnect and Refresh List' is clicked on
    /// - Cancel all read operations
    /// - Close and dispose the SerialDevice object
    /// - Enumerate connected devices
    /// </summary>
    /// <param name="sender"></param>
    /// <param name="e"></param>
    private void closeDevice_Click(object sender, RoutedEventArgs e)
    {
        try
        {
            status.Text = "";
            CancelReadTask();
            CloseDevice();
            ListAvailablePorts();
        }
        catch (Exception ex)
        {
            status.Text = ex.Message;
        }          
    }        
  }
}

下一个块如果来自我的代码.ConnectToSerialPort() 中的前两行与之前的测试相同,但是 SerialDevice.FromIdAsync(dis[0].id); 始终为空.这不起作用!!

This next block if from my code. Those first 2 lines in theConnectToSerialPort() are the same as before for testing however SerialDevice.FromIdAsync(dis[0].id); is always null. This does not work!!

using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Linq;
using Windows.Devices.Enumeration;
using Windows.Devices.SerialCommunication;
using Windows.Storage.Streams;
using Windows.UI.Xaml.Controls;

namespace OpenLab.Kitchen.Receiver
{
public sealed partial class MainPage : Page
{
    private List<byte> Bytes { get; set; }

    public MainPage()
    {
        this.InitializeComponent();
        Bytes = new List<byte>();
        ConnectToSerialPort();
    }

    private async void ConnectToSerialPort()
    {
        var dis = await DeviceInformation.FindAllAsync(SerialDevice.GetDeviceSelectorFromUsbVidPid(0x04D8, 0x000A));
        var sp = await SerialDevice.FromIdAsync(dis[0].Id);

        Debug.WriteLine(sp.UsbVendorId);

        DeviceInformationCollection serialDevices;

        while ((serialDevices = await DeviceInformation.FindAllAsync(SerialDevice.GetDeviceSelectorFromUsbVidPid(0x04D8, 0x000A))).Count < 1)
        {
            Debug.WriteLine("Unable to locate...");
        }

        SerialDevice serialPort;

        while ((serialPort = await SerialDevice.FromIdAsync(serialDevices[0].Id)) == null)
        {
            Debug.WriteLine("Failed to open serial port...");
        }

        serialPort.WriteTimeout = TimeSpan.FromMilliseconds(1000);
        serialPort.ReadTimeout = TimeSpan.FromMilliseconds(1000);
        serialPort.BaudRate = 9600;
        serialPort.Parity = SerialParity.None;
        serialPort.StopBits = SerialStopBitCount.One;
        serialPort.DataBits = 8;
        serialPort.Handshake = SerialHandshake.None;

        var dataReader = new DataReader(serialPort.InputStream);
        var buffer = new byte[1024];

        while (true)
        {
            var bytesRead = await dataReader.LoadAsync((uint)buffer.Length);
            dataReader.ReadBytes(buffer);
            Bytes.AddRange(buffer.Take((int)bytesRead));

            byte[] slipPacket;
            while ((slipPacket = Slip.ExtractSlipPacket(Bytes)) != null)
            {
                var waxPacket = WaxPacketConverter.FromBinary(slipPacket, DateTime.Now);
                if (waxPacket != null)
                {
                    Debug.WriteLine(waxPacket);
                }
            }
        }
    }
  }
}

我已经检查了所有清单权限以匹配它们并检查了诸如引用的 DLL 版本之类的内容,一切看起来都一样.还检查了像以管理员身份运行 VS 之类的事情,我没有同时打开两个应用程序,所以它不是应该保持端口打开或任何东西...

I have checked all the manifest permissions to match them up and checked stuff like referenced DLL versions and everything looks the same. Also checked things like running VS as admin and I haven't got both applications open at the same time so its not that one should be holding the port open or anything...

有人有什么想法吗?

推荐答案

所以微软没有提到你需要向应用清单添加一些东西以进行串行通信,应用清单 GUI 中也没有用于串行通信的勾选框.

So Microsoft do not mention that you need to add something to the app manifest for serial communication nor is there a tick box in the app manifest GUI for serial communication.

需要将以下内容添加到您的应用清单中(如果不存在,请创建 部分):

The following needs to be added to your app manifest (create the <Capabilities> section if it doesn't exist):

<Capabilities>
  <DeviceCapability Name="serialcommunication">
    <Device Id="any">
      <Function Type="name:serialPort" />
    </Device>
  </DeviceCapability>
</Capabilities>

更新 10/2016

Microsoft 已更新其文档以反映此要求.

Microsoft have updated their documentation to reflect this requirement.

https://msdn.microsoft.com/en-us/library/windows/apps/windows.devices.serialcommunication.aspx

这篇关于Windows 通用应用串行端口无法打开,SerialDevice.FromIdAsync 始终为空的文章就介绍到这了,希望我们推荐的答案对大家有所帮助,也希望大家多多支持IT屋!

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