访问静态变量 C++ 时出现 LNK2001 错误 [英] LNK2001 error when accessing static variables C++
问题描述
当我尝试使用纹理时,我试图在我的代码中使用静态变量,但是我不断收到此错误:
I'm trying to use a static variable in my code when trying to use textures, however I keep getting this error:
1>Platform.obj : error LNK2001: unresolved external symbol "private: static unsigned int Platform::tex_plat" (?tex_plat@Platform@@0IA)
我已经在 cpp 文件中正确地初始化了变量,但是我相信在尝试以另一种方法访问它时会发生此错误.
I have initialised the variable properly in the cpp file, however I believe this error occurs when trying to access it in another method.
.h
class Platform :
public Object
{
public:
Platform(void);
~Platform(void);
Platform(GLfloat xCoordIn, GLfloat yCoordIn, GLfloat widthIn);
void draw();
static int loadTexture();
private:
static GLuint tex_plat;
};
.cpp 类:这是变量初始化的地方
.cpp classes: This is where the variable is initialised
int Platform::loadTexture(){
GLuint tex_plat = SOIL_load_OGL_texture(
"platform.png",
SOIL_LOAD_AUTO,
SOIL_CREATE_NEW_ID,
SOIL_FLAG_INVERT_Y
);
if( tex_plat > 0 )
{
glEnable( GL_TEXTURE_2D );
return tex_plat;
}
else{
return 0;
}
}
然后我希望在这个方法中使用 tex_plat 值:
I then wish to use the tex_plat value in this method:
void Platform::draw(){
glBindTexture( GL_TEXTURE_2D, tex_plat );
glColor3f(1.0,1.0,1.0);
glBegin(GL_POLYGON);
glVertex2f(xCoord,yCoord+1);//top left
glVertex2f(xCoord+width,yCoord+1);//top right
glVertex2f(xCoord+width,yCoord);//bottom right
glVertex2f(xCoord,yCoord);//bottom left
glEnd();
}
谁能解释一下这个错误.
could some one explain this error.
推荐答案
静态成员必须在类体之外定义,所以你必须在那里添加定义并提供初始化器:
Static member must be defined outside class body, so you have to add the definition and provide initializer there:
class Platform :
public Object
{
public:
Platform(void);
~Platform(void);
Platform(GLfloat xCoordIn, GLfloat yCoordIn, GLfloat widthIn);
void draw();
static int loadTexture();
private:
static GLuint tex_plat;
};
// in your source file
GLuint Platform::tex_plat=0; //initialization
也可以在你的类中初始化它,但是:
It is also possible to initialize it inside your class but:
要使用类内初始化语法,常量必须是由常量初始化的整数或枚举类型的静态常量表达.
To use that in-class initialization syntax, the constant must be a static const of integral or enumeration type initialized by a constant expression.
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