这是C ++ code便携式? (假设多维数组有连续的内存布局) [英] Is this C++ code portable? (assuming multidimensional arrays have continuous memory layout)
问题描述
首先,对不起,我的英语,如果我做任何语法错误,等等...
我的问题是,当我们有一个二维数组,那么如果我是正确的,从计算机和C / C ++的角度来看,这只是一个很长的一维数组,该指数刚刚帮助编译器映射到具体地址。
这code段工程在Visual C ++,但是我想知道,这code是否便携和符合 应用于的标准(C ++ 98),不会造成对其他架构和/或操作系统的惊喜:
INT ARR [] [3] = {1,5,3,7,5,2,7,8,9};
const int的ARR_NUM = sizeof的(ARR)/的sizeof(int);在为int * PTR = reinter pret_cast< INT *>(ARR); // NOT:INT(*)[] [3]!
的for(int i = 0; I< ARR_NUM ++我){
COUT<< ptr的[1] - ;&下; ENDL;
}
Standardese
多维数组的元素存储在连续行优先顺序,因此人工索引是可移植的:
C ++ 98 8.3.4 / 1:
数组类型的对象包含一个连续分配的非空
设置T型的N个子对象。
块引用>显然,对于多维数组适用递归。
然而,这种使用
reinter pret_cast
是不可移植的。标准说(C ++ 98,5.2.10 / 1)
...]否则,结果是一个rvalue和[...],
阵列到指针,[...]标准转换所执行
前pression诉
块引用>在换句话说,传递
改编
立即触发所述阵列的衰变的指针其第一个元素。然后,(C ++ 98,5.2.10 / 3)来了包罗万象的
按
reinter pret_cast
执行的映射是实现定义的。
块引用>一节的其余部分列出了一些例外的,指定始终明确定义类型转换。看到作为他们没有适用于这里,得出的结论是,从技术上讲,实现定义默认。
最后结论
从理论上讲,这是不可移植。实际上,只要架构是相同的(如86)我当然希望中投能可靠地工作。
幸运的是,你不必承担这样的因为作为任何别人 <一个href=\"http://stackoverflow.com/questions/10618473/is-this-c-$c$c-portable-assuming-multidimensional-arrays-have-continuous-mem/10618866#comment13760969_10618473\">have上述,像
为int * PTR = ARR [0]
做同样的事情,并保证便携性。First of all, sorry for my english if i make any grammar mistakes, etc ...
My question is, that when we have a two dimensional array, then if i am right, from the point of the computer and C/C++, it's just a long one dimensional array, the indices are just helping the compiler to map to the concrete address.
This code fragment works in Visual C++, however I would like to know, whether this code is portable and conforms to the standard (C++98), not causing surprises on other architectures and/or operating systems:
int arr[][3] = { 1, 5, 3, 7, 5, 2, 7, 8, 9 }; const int ARR_NUM = sizeof(arr) / sizeof(int); int* ptr = reinterpret_cast<int*>(arr); // NOT: int(*)[][3] !!! for (int i = 0; i < ARR_NUM; ++i) { cout << ptr[i] << endl; }
解决方案Standardese
The elements of the multidimensional array are stored sequentially in row-major order, so the manual indexing is portable:
C++98, 8.3.4/1:
An object of array type contains a contiguously allocated non-empty set of N sub-objects of type T.
Obviously for a multidimensional array this applies recursively.
However, this use of
reinterpret_cast
is not portable. The standard says (C++98, 5.2.10/1) that[...] otherwise, the result is an rvalue and the [...], array-to-pointer, [...] standard conversions are performed on the expression v.
In other words, passing
arr
immediately triggers a decay of the array to a pointer to its first element. Then (C++98, 5.2.10/3) comes the catch-allThe mapping performed by
reinterpret_cast
is implementation-defined.The rest of the section lists a number of exceptions to this, specifying casts that are always well-defined. Seeing as none of them applies here, the conclusion is that technically it's implementation-defined by default.
Final conclusion
Theoretically speaking, this is not portable. Practically, as long as the architectures are the same (e.g. x86) I would certainly expect the cast to work reliably.
Fortunately you don't have to assume anything like that because as others have mentioned, something like
int* ptr = arr[0]
does the same thing and is guaranteed portable.这篇关于这是C ++ code便携式? (假设多维数组有连续的内存布局)的文章就介绍到这了,希望我们推荐的答案对大家有所帮助,也希望大家多多支持IT屋!