Winrt StreamWriter &StorageFile 不会完全覆盖文件 [英] Winrt StreamWriter & StorageFile does not completely Overwrite File
问题描述
这里的快速搜索一无所获.所以,我已经开始使用一些相当迂回的方式在我的 WinRT 应用程序中使用 StreamWriter.阅读效果很好,写作效果不同.我看到的是,当我选择要写入的文件时,如果我选择一个新文件,那就没问题了.该文件是按照我的预期创建的.如果我选择覆盖一个文件,那么文件被覆盖到一个点,但是流停止写入的点,如果原始文件很大,那么旧内容存在于我的新流写入的位置.
Quick search here yielded nothing. So, I have started using some rather roundabout ways to use StreamWriter in my WinRT Application. Reading works well, writing works differently. What' I'm seeing is that when I select my file to write, if I choose a new file then no problem. The file is created as I expect. If I choose to overwrite a file, then the file is overwritten to a point, but the point where the stream stops writing, if the original file was large, then the old contents exist past where my new stream writes.
代码如下:
public async void WriteFile(StorageFile selectedFileToSave)
{
// At this point, selectedFileToSave is from the Save File picker so can be a enw or existing file
StreamWriter writeStream;
Encoding enc = new UTF8Encoding();
Stream dotNetStream;
dotNetStream = await selectedFileToSave.OpenStreamForWriteAsync();
StreamWriter writeStream = new StreamWriter(dotNetStream, enc);
// Do writing here
// Close
writeStream.Write(Environment.NewLine);
await writeStream.FlushAsync();
await dotNetStream.FlushAsync();
}
谁能提供我可能遗漏的线索?WinRT 中缺少很多功能,因此没有真正遵循解决此问题的方法
Can anyone offer clues on what I could be missing? There are lots of functions missing in WinRT, so not really following ways to get around this
推荐答案
为什么不直接使用 FileIO
类?你可以打电话:
Why not just use the helper methods in FileIO
class? You could call:
FileIO.WriteTextAsync(selectedFileToSave, newTextContents);
如果你真的需要一个StreamWriter
,首先通过调用
If you really need a StreamWriter
, first truncate the file by calling
FileIO.WriteBytesAsync(selectedFileToSave, new byte[0]);
然后继续使用您现有的代码.
And then continue with your existing code.
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