如何使用带有类的模板的结构 [英] How to have a Struct with template with a class
问题描述
使用此代码(只是一类测试):
With this code (just a class of test):
typedef unsigned short UInt16;
template<class T>
class CClass
{
public:
SValue* getNewSValue(void);
private:
typedef struct {
T *mValue;
T *next;
T *previous;
UInt16 index;
} SValue;
};
template<typename T>
SValue* CClass<T>::getNewSValue(void)
{
return new SValue;
}
我有以下错误:
错误 C2143:语法错误:缺失';''*'之前
error C2143: syntax error : missing ';' before '*'
错误 C4430:缺少类型说明符 -int 假设.注意:C++ 没有支持 default-int
error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
是否可以在类中使用 Struct?如果我从类中声明结构体,模板将看不到模板 T
.
Is it possible to use a Struct within a class? If I declare the struct out of the class the template doesn't see the template T
.
推荐答案
$9.2/2- 关键是下面引用的 C++ Standard03
$9.2/2- The key is the below quote from the C++ Standard03
`在类说明符的结尾 } 处,类被认为是完全定义的对象类型 (3.9)(或完整类型).在类成员规范中,类在函数体、默认参数和构造函数构造函数初始化器(包括嵌套类中的此类内容)中被视为完整的.否则,它在自己的类成员规范中被认为是不完整的.
`A class is considered a completely-defined object type (3.9) (or complete type) at the closing } of the class-specifier. Within the class member-specification, the class is regarded as complete within function bodies, default arguments and constructor ctor-initializers (including such things in nested classes). Otherwise it is regarded as incomplete within its own class member-specification.
不知道什么是UINT16
,但以下应该可以工作
Don't know what is UINT16
, but the following should work
template<class T>
class CClass
{
private:
typedef struct {
T *mValue;
T *next;
T *previous;
short int index; // Replacing with int for illustration only
} SValue;
public:
SValue* getNewSValue(void);
private:
};
EDIT 3:***
来这里是为了进行 BOLD 更改(无论如何我应该删除)
EDIT 3: The ***
came there trying to make the change BOLD (which I should have deleted anyways)
template<class T> typename CClass<T>::SValue* CClass<T>::getNewSValue(void)
{
return new SValue;
}
int main(){
CClass<int> s;
s.getNewSValue();
}
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