如何在 Unity 上制作动画剪辑以循环播放 [英] How to make an animation clip on Unity to loop

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本文介绍了如何在 Unity 上制作动画剪辑以循环播放的处理方法,对大家解决问题具有一定的参考价值,需要的朋友们下面随着小编来一起学习吧!

问题描述

我正在使用 Unity Mecanim,并且有两个动画剪辑:

I am using the Unity Mecanim, and I have two animation clips:

问题是当一个剪辑的动画完成时,它不会从头开始,它不会循环,而且我找不到任何让它循环的选项.

The problem is that when the animation of a clip finish it doesnt start again from the beggining, it doesnt loop, and I cannot find any option to make it loop.

任何帮助,在哪里寻找循环选项?

Any help, where to look for the loop options?

我根据这里的答案找到了选项,但无法编辑,是因为我是从 Asset Store 下载的吗?

I find the options according to the answers here but there are not editable, is it because I download this from Asset Store?

推荐答案

现在帮您解决这个问题可能为时已晚,但万一其他人遇到此问题,您的循环选项会变灰,因为您的资源商店中的动画是只读,在项目窗口中选择您的动画,然后按 Ctrl+D 复制它,您现在应该能够像其他回答者描述的那样在新动画上设置循环选项.

Its probably too late to help you with this, but just incase anyone else has this issue, your looping options are greyed out because your animation from the asset store is read-only, select your animation in the project window, and press Ctrl+D to duplicate it, and you should be able to now set the looping options on the new animation as the other answerers have described.

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