Wheel Collider 与轮子 GameObject 有不同的旋转 [英] Wheel Collider has different rotation with the wheel GameObject
问题描述
我想在我的车轮上添加一个车轮碰撞器,但它可以旋转 90 度.
I want to add a wheel collider in my car wheel but it comes with 90-degree rotation.
这是图片:
如何将碰撞器调整到车轮上?
How can I adjust the collider to the car wheel?
推荐答案
为了进一步参考,我写下我的评论作为答案.
For further reference, i am writing down my comment as answer.
我能想到的最简单的解决方案是;添加一个空的 gameObject
.将轮对撞机附加到那个空的 gameObject
.并将空的 gameObject
子节点设置为您的汽车方向盘.有了这个,你可以旋转空的 gameObject
,这样你的碰撞器就会旋转.@Programmer 还分享了一个关于 WheelCollider 教程的链接.可以在此处
Simplest solution that i can think of is; add an empty gameObject
. Attach wheel collider to that empty gameObject
. And make the empty gameObject
child to your car's wheel. With this you can rotate the empty gameObject
so that your collider will be rotate. @Programmer also shared a link about WheelCollider Tutorial. Which can be found here
这篇关于Wheel Collider 与轮子 GameObject 有不同的旋转的文章就介绍到这了,希望我们推荐的答案对大家有所帮助,也希望大家多多支持IT屋!