仅提交 64 位应用程序 [英] Submit 64 bit only app

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本文介绍了仅提交 64 位应用程序的处理方法,对大家解决问题具有一定的参考价值,需要的朋友们下面随着小编来一起学习吧!

问题描述

随着 Apple 对 64 位构建支持的新要求,可执行的应用程序变得越来越大.

经过多次尝试将最终构建大小减少到

100mb 我想知道是否有可能放弃 32 位支持而只支持 64 位.

为 64 位构建应用只能正常工作,但提交过程似乎阻止了这种行为.

添加这个 上的人们似乎根据 Apple 论坛

上的类似对话说这是可能的

解决方案

iOS 8(和 iOS 9)在 32 位设备上受支持,例如 iPhone4s,因此您必须在构建中包含 armv7.您将需要等待 iOS 9 中的应用程序精简以减少您的包大小.

With Apple's new requirement to have a 64 bit build support, apps executable are getting bigger.

After several attempt to reduce the final build size to something < 100mb I was wondering if it was possible to drop 32 bit support and only support 64bit.

Building an app for 64bit only works fine but the submission process seems to prevent such behavior.

Adding this non-documented UIRequiredDeviceCapabilities does not change anything as the error becomes the following

I checked that there is no mention of armv7 or armv7s in my architectures settings

Yet people on the Unity forum seems to say that it's possible based on a similar conversation on Apple's Forum

解决方案

iOS 8 (and iOS 9) are supported on 32 bit devices, such as the iPhone4s so you must include armv7 in your builds. You will need to wait for app thining in iOS 9 to reduce your bundle size.

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