将二维上三角和下三角中的元素映射到线性结构 [英] Mapping elements in 2D upper triangle and lower triangle to linear structure
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问题描述
我有一个矩阵 M,它有 NxN 维,其中 M(i,j) = M(j,i)
I have a matrix M which is of NxN dimensions, where M(i,j) = M(j,i)
我想将此结构表示为 (N²+N)/2 线性阵列 K,以节省空间.我的问题是提出将 M(min(i,j),min(i,j)) 映射到范围 [0,(N^2)/2)
I would like to represent this structure as a (N²+N)/2 linear array K, to save space. My problem is coming up with the formula that will map a M(min(i,j),min(i,j)) into a range [0,(N^2)/2)
下面是带有 K 线性阵列索引的 3x3 矩阵的映射,X 表示这些单元不存在,而是使用它们的转置:
Below is a mapping of a 3x3 matrix with indexes for K linear array, the X means those cells don't exist and instead their transpose is to be used:
0123
X456
XX78
XXX9
这是一个带有 K 线性数组索引的 7x7 矩阵
Here is a 7x7 matrix with indexes for the K linear array
0 1 2 3 4 5 6
0 00 01 02 03 04 05 06
1 07 08 09 10 11 12
2 13 14 15 16 17
3 18 19 20 21
4 22 23 24
5 25 26
6 27
目前我有以下内容
int main()
{
const unsigned int N = 10;
int M[N][N];
int* M_ = &(M[0][0]);
assert(M[i][j] = M_[N * min(i,j) + max(i,j)]);
//int* K = .....
//assert(M[i][j] = K[.....]);
return 0;
}
推荐答案
我需要的相反方向:
void printxy(int index)
{
int y = (int)((-1+sqrt(8*index+1))/2);
int x = index - y*(y+1)/2;
}
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