如何按构建类型和风味拆分源 [英] How to split source by buildType AND flavor

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问题描述

对于 buildTypes 调试/发布以及两个 productFlavors,我有一个具有不同包名称的应用程序.

I have an app with different package name for the buildTypes debug/release as well as for two productFlavors.

我的 build.gradle 中有趣的部分如下所示:

The interesting part of my build.gradle looks like this:

android {
    buildTypes {
        debug {
            packageNameSuffix ".debug"
        }

        release {
            signingConfig signingConfigs.release
        }
    }

    productFlavors {
        flavor1 {
            packageName "com.example.app.flavor1"
        }

        flavor2 {
            packageName "com.example.app.flavor2"
        }
}

所以有包名:

com.example.app.flavor1com.example.app.flavor1.debugcom.example.app.flavor2com.example.app.flavor2.debug

com.example.app.flavor1 com.example.app.flavor1.debug com.example.app.flavor2 com.example.app.flavor2.debug

代码一切正常.但是因为在合并清单时修改的包名称搞砸了,我需要为每个有效的包手动设置一些诸如 GCM 权限和内容提供者权限之类的东西.

Everything is fine with the code. But because the modified package name get's messed up while merging the manifest I need to set some things like GCM permissions and content providers authority by hand for each valid package.

但是它是怎么做到的呢?无论我将 AndroidManifest.xml 放入 src/falvor{1,2} 还是 src/{debug,release},我最终只有两种配置.我尝试了诸如 flavor1Debug 之类的东西,但没有运气.

But how do it do it? No matter if I put the AndroidManifest.xml into src/falvor{1,2} or in src/{debug,release}, I end up with only two configurations. I tried things like flavor1Debug without luck.

推荐答案

没有官方的方法来设置'flavorBuildType'(如flavor1Debug)组合的资源文件,所以你必须在这里做一些小技巧.

There's no official way to set resource files of the 'flavorBuildType' (like flavor1Debug) combination, so you have to do a little hack here.

首先定义AndroidManifest.xml的新路径:

First define the new path of AndroidManifest.xml:

project.ext.flavor1 = [
    debugManifest: 'src/flavor1Debug/AndroidManifest.xml',
    releaseManifest: 'src/flavor1Release/AndroidManifest.xml'
]

project.ext.flavor2 = [
    debugManifest: 'src/flavor2Debug/AndroidManifest.xml',
    releaseManifest: 'src/flavor2Release/AndroidManifest.xml'
]

第二,告诉 gradle 在 processManifest 任务中使用新的 AndroidManifest.xml.现在的问题是:sourceSet.manifest.srcFile 是只读的,我们不能直接替换它.由于我们为每个风味使用单独的资源(调试和发布),我们可以将新的 AndroidManifest.xml 复制到原始风味文件夹,gradle 将构建具有正确设置的 APK 文件.

Second, tell gradle to use the new AndroidManifest.xml in processManifest task. Now the problem is: sourceSet.manifest.srcFile is read-only, we can't just replace it on-fly. Since we're using separate resource (debug & release) for each flavor, we can copy the new AndroidManifest.xml to the origin flavor folder and gradle will build the APK file with right settings.

android.applicationVariants.all { variant ->
    variant.processManifest.doFirst {
        if (project.ext.has(variant.productFlavors.name)) {
            if (project.ext[variant.productFlavors.name].debugManifest != null &&
                project.ext[variant.productFlavors.name].releaseManifest != null) {
                def manifestDirectory = android.sourceSets[variant.productFlavors.name].manifest.srcFile.parentFile
                if (variant.buildType.name.equals("debug")) {
                    copy {
                        from project.ext[variant.productFlavors.name].debugManifest
                        into manifestDirectory
                    }
                } else if (variant.buildType.name.equals("release")) {
                    copy {
                        from project.ext[variant.productFlavors.name].releaseManifest
                        into manifestDirectory
                    }
                }
            }
        }
    }

    variant.processManifest.doLast {
        if (project.ext.has(variant.productFlavors.name)) {
            project.delete android.sourceSets[variant.productFlavors.name].manifest.srcFile
        }
    }
}

对于 AndroidManifest.xml,只需将 GCM 相关设置留在那里:

And for the AndroidManifest.xml, just leave the GCM related setting there:

<?xml version="1.0" encoding="utf-8"?>
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
    package="com.android.example.free.debug"
    android:versionCode="1"
    android:versionName="1.0" >

    <permission
        android:name="com.android.example.free.debug.permission.C2D_MESSAGE"
        android:protectionLevel="signature" />

    <uses-permission android:name="android.permission.INTERNET" />
    <uses-permission android:name="com.android.example.free.debug.permission.C2D_MESSAGE" />
    <uses-permission android:name="com.google.android.c2dm.permission.RECEIVE" />

</manifest>

您可以在此处获取示例代码:https://github.com/shakalaca/learning_gradle_android/tree/master/07_技巧

You can get sample code here : https://github.com/shakalaca/learning_gradle_android/tree/master/07_tricks

它同时支持 Google Maps API v2 &GCM 案例,但我认为在轻微更改代码后也很容易支持内容提供者.

It supports both Google Maps API v2 & GCM cases, but I think it is easy to support content providers as well after minor code change.

这篇关于如何按构建类型和风味拆分源的文章就介绍到这了,希望我们推荐的答案对大家有所帮助,也希望大家多多支持IT屋!

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