在 C++ 中,1 和 1i64 有什么区别? [英] In C++, what is the difference between 1 and 1i64?
问题描述
我正在将一些 32 位兼容代码转换为 64 位 - 我遇到了障碍.我正在编译一个 VS2008 x64 项目,但收到此警告:
I'm converting some 32-bit compatible code into 64-bit - and I've hit a snag. I'm compiling a VS2008 x64 project, and I receive this warning:
warning C4334: '<<' : result of 32-bit shift implicitly converted to 64 bits
(was 64-bit shift intended?)
这是原始代码行:
if ((j & (1 << k)) != 0) {
如果我遵循 Microsoft 的建议,结果如下:
And here's what it looks like if I follow Microsoft's advice:
if ((j & (1i64 << k)) != 0) {
这样做是否安全,何时将在 32 位和 64 位系统上编译代码?如果是这样,请解释为什么我必须在末尾添加i64",以及为什么这不会影响 32 位编译.否则,将不胜感激.
Is this safe to do, when the code will be compiled on both 32-bit and 64-bit systems? If so, please explain why I must add "i64" to the end, and why this will not affect a 32-bit compilation. Otherwise, a work-around would be much appreciated.
除此之外,我还有一些看起来更棘手的代码.
Beyond this, I have what looks like an even trickier bit of code.
if (id[j] != id[j ^ (1u << k)]) {
我知道u"表示该数字是无符号的,但是在不超过有符号最大值的值上指定该数字有什么意义...我猜这与位移?
I understand that the "u" means that the digit is unsigned, but what's the point in specifying that on a value that doesn't exceed the signed maximum value... I'm guessing this has something to do with the bit shift?
推荐答案
1
根据 C++ 标准具有 int
类型.在 64 位 Microsoft 编译器上,int
的 sizeof = 4 个字节,这意味着 int
是 32 位变量.1i64
的类型为 __int64
.
1
has type int
according to C++ Standard. On 64-bit Microsoft compiler int
has sizeof = 4 bytes, it means that int
is 32-bit variable. 1i64
has type __int64
.
当您使用移位运算符时,结果的类型与左操作数的类型相同.这意味着移动 1
你会得到 32 位的结果.Microsoft 编译器假定它可能不是您所期望的(在 64 位平台上)并给您警告消息.
When you use shift operator the type of the result is the same as the type of the left operand. It means that shifting 1
you'll get 32-bit result. Microsoft compiler assumes that it could be not what you are expecting (on 64-bit platform) and gives you warning message.
当您使用 1i64
时,两个平台上的结果都是 64 位.j
和 0
将被隐式转换为 64 位.所以整个表达式将在 64 位变量中计算,结果将是 bool
.
When you use 1i64
result will be 64-bit on both platforms. j
and 0
will be implicitly casted to 64-bit. So the whole expression will be calculated in 64-bit variables and result will be bool
.
因此使用 1i64
在两个 (32/64) 平台上都是安全的.
So using 1i64
is safe on both (32/64) platforms.
这篇关于在 C++ 中,1 和 1i64 有什么区别?的文章就介绍到这了,希望我们推荐的答案对大家有所帮助,也希望大家多多支持IT屋!