将 Json.Net 添加到 Unity3D 项目 [英] Adding Json.Net to a Unity3D project
问题描述
我通过 NuGetpackage 将 Json.Net 库添加到 Visual Studio 2013 并为 NetFramework 4.5 安装了它.添加
时,我在 Visual Studio 中没有收到错误消息使用 Newtonsoft.Json;
但在 Unity3D 5.0 中出现错误:
<块引用>Assets/RobotController.cs(5,7):错误 CS0246:类型或命名空间找不到名称Newtonsoft".您是否缺少使用指令或程序集引用?
我在这个项目的包文件夹中查找了 dll 文件,所以我不明白问题所在.感谢帮助.
我在 Visual Studio 2015 中遇到了同样的问题.但是
I added the Json.Net library to Visual Studio 2013 via NuGetpackage and installed it for NetFramework 4.5. I don't get an error in Visual Studio when I add
using Newtonsoft.Json;
but in Unity3D 5.0 I get the error:
Assets/RobotController.cs(5,7): error CS0246: The type or namespace name `Newtonsoft' could not be found. Are you missing a using directive or an assembly reference?
I looked up in my packages folders for this project and the dll file is there, so I don't understand the problem. Thx for help.
I had just the same problem in Visual Studio 2015. But Utamaru's solution worked for me.
Make a folder: Assets/Plugins where you put the *.dll file and add it as a reference.
To add a reference you highlight the Analyzers in the Solution Explorer in Visual Studio and under Project > Add Reference you can find your *.dll file located in Assets/Plugin by browsing to it.
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