从核心配置文件中删除的 OpenGL 功能列表 [英] List of OpenGL functionality removed from the core profile

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问题描述

上面是否有关于 OpenGL 3.3 的完整列表,我可以在其中找到哪些功能已弃用/不再可用?

Is there any comprehensive list on OpenGL 3.3 above, where I can find what functions are deprecated / not available anymore?

说,glLoadIdentity() 我不知道它是否被删除了.

Say, glLoadIdentity() I don't know if it is removed or not.

我查看了 OpenGL 4.1 参考页,但没有找到那里.我可以安全地假设它是一个已删除的功能吗?这是一种知道函数是否存在的方法吗?

I looked into the OpenGL 4.1 Reference Page and didn't find it there. Can I safely assume that its a removed function? Is this a way to know it the function exists anymore?

在参考页面中,它说:这些手册页仅记录了核心上下文."这是什么意思?该参考页面中缺少哪些内容?

In the reference page it says that, "These man pages only document the core context." What does it mean by that? What are the things that are absent from that reference page?

什么是兼容性配置文件?是否有任何可用于特定 OpenGL 版本的完整功能列表?

What is compatibility profile? Is there any comprehensive list of features available on a particular version of OpenGL?

推荐答案

如果您想要所有已弃用函数的完整列表,请查看 gl.spec 同时在 XML 中的规范文件(旧格式不再可用).

If you want a complete list of all functions that are deprecated, look at the gl.spec spec file meanwhile in XML (old format no longer available).

每个被弃用的函数都有一个 deprecated 条目,后跟一个版本号.

Each function that is deprecated has a deprecated entry followed by a version number.

否则,有关高级概述,请参阅 tjm 的回答.

Otherwise, for a high-level overview, see tjm's answer.

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