什么是顶点着色器和像素着色器? [英] What are Vertex and Pixel shaders?
问题描述
什么是顶点着色器和像素着色器?
What are Vertex and Pixel shaders?
它们之间有什么区别?哪个最好?
What is the difference between them? Which one is the best?
推荐答案
A Pixel Shader 是一个 GPU(图形处理单元)组件,可以编程为在每个像素的基础上运行,并处理照明和凹凸贴图等内容.
A Pixel Shader is a GPU (Graphic Processing Unit) component that can be programmed to operate on a per pixel basis and take care of stuff like lighting and bump mapping.
A Vertex Shader 也是 GPU 组件,也使用特定的类似汇编语言进行编程,类似于像素着色器,但面向场景几何体,并且可以执行诸如向对象添加卡通轮廓边缘等操作.
A Vertex Shader is also GPU component and is also programmed using a specific assembly-like language, like pixel shaders, but are oriented to the scene geometry and can do things like adding cartoony silhouette edges to objects, etc.
两者都不比另一个好,它们都有其特定的用途.大多数支持 DirectX 9 或更高版本的现代显卡都包含这些功能.
Neither is better than the other, they each have their specific uses. Most modern graphic cards supporting DirectX 9 or better include these capabilities.
网络上有多种资源可以帮助您更好地了解如何使用这些东西.NVidia 和 ATI 尤其是有关此主题的文档的好资源.
There are multiple resources on the web for gaining a better understand of how to use these things. NVidia and ATI especially are good resources for documents on this topic.
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