是否可以保存用户的骨骼和面部数据以用于识别目的? [英] Is it possible to save a user's skeleton and facial data for recognition purposes?

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问题描述

我希望能够跟踪进出场所的人员.基本上,当用户接近 Kinect 时,它会存储他/她的面部和骨骼数据.然后在离开时,该数据将被删除.现在我只是想知道这是否可能与 Microsoft SDK 一起使用.我看过 Kinect 能够跟踪人员的视频/演示,但我的目标是唯一地识别他们.任何信息将不胜感激.

I would like to be able to keep track of people that enter and exit a premises. Basically when the user approaches the Kinect, it will store his/her facial and skeletal data. Then upon leaving, that data will be removed. For now I am only wondering if this is possible or not with the Microsoft SDK. I have seen videos/demos of the Kinect being able to track people but my goal is to identify them uniquely. Any information will be greatly appreciated.

推荐答案

是的,您可以保存骨骼和面部数据....但是对于您正在做的事情,听起来您只想为会话保存这些数据.由于他们一离开,数据就会被删除,您可以使用 骨架跟踪 ID... 或索引

Yes you can save skeleton and face data.... but for what you are doing, it sounds like you only want to save that for the session. Since as soon as they leave, the data will be removed, you can use a Skeleton Tracking ID... or a Indexes

SkeletonFrame sf = e.SkeletonFrame;
//check which skeletons in array are active and
// use that array indexes for player index
SkeletonData player1 = sf.Skeletons[playerIndex1];
SkeletonData player2 = sf.Skeletons[playerIndex2];

您可以查看我在 Kinect 用户检测上的回答以了解更多信息.

You can look to my answer on Kinect user Detection for more information.

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