是否可以保存用户的骨架和面部数据以进行识别? [英] Is it possible to save a user's skeleton and facial data for recognition purposes?

查看:158
本文介绍了是否可以保存用户的骨架和面部数据以进行识别?的处理方法,对大家解决问题具有一定的参考价值,需要的朋友们下面随着小编来一起学习吧!

问题描述

我希望能够跟踪进入和离开场所的人。基本上当用户接近Kinect时,它将存储他/她的面部和骨骼数据。然后离开时,该数据将被删除。目前我只是想知道这是否可能与Microsoft SDK。我看过Kinect的视频/演示能够跟踪人,但我的目标是识别它们唯一。任何信息将不胜感激。

I would like to be able to keep track of people that enter and exit a premises. Basically when the user approaches the Kinect, it will store his/her facial and skeletal data. Then upon leaving, that data will be removed. For now I am only wondering if this is possible or not with the Microsoft SDK. I have seen videos/demos of the Kinect being able to track people but my goal is to identify them uniquely. Any information will be greatly appreciated.

推荐答案

是的,你可以保存骨架和面部数据....但是你正在做什么,听起来你只想保存会话。因为一旦它们离开,数据将被删除,你可以使用 Skeleton Tracking ID 或索引

Yes you can save skeleton and face data.... but for what you are doing, it sounds like you only want to save that for the session. Since as soon as they leave, the data will be removed, you can use a Skeleton Tracking ID... or a Indexes

SkeletonFrame sf = e.SkeletonFrame;
//check which skeletons in array are active and
// use that array indexes for player index
SkeletonData player1 = sf.Skeletons[playerIndex1];
SkeletonData player2 = sf.Skeletons[playerIndex2];

您可以在 Kinect用户检测以获取更多信息。

You can look to my answer on Kinect user Detection for more information.

这篇关于是否可以保存用户的骨架和面部数据以进行识别?的文章就介绍到这了,希望我们推荐的答案对大家有所帮助,也希望大家多多支持IT屋!

查看全文
登录 关闭
扫码关注1秒登录
发送“验证码”获取 | 15天全站免登陆