JavaFX的2D文字与背景的3D场景 [英] JavaFX 2D text with background in 3D scene

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本文介绍了JavaFX的2D文字与背景的3D场景的处理方法,对大家解决问题具有一定的参考价值,需要的朋友们下面随着小编来一起学习吧!

问题描述

有关我的项目,我需要内部的3D场景2D文本(而不是覆盖!)。所以我尝试添加一个 BorderPane 标签 / 文本节点,以我的场景:

现在的问题是但是,面板的白色背景,有时与标签(它们具有相同的深度明显),当我放大,缩小或绕飞与我的相机重叠。

有没有一种方法来提升,从它的面板上的标签吗?我试着设置 setDepthTest(真); 有没有效果

下面是一个简单的例子,显示的问题。该的Xform 类是从Oracle的分子样品(的http://docs.oracle.com/javase/8/javafx/graphics-tutorial/sampleapp3d-$c$c.htm#CJAGGIFG):

  mypackage的包;

进口mypackage.Xform;
进口javafx.application.Application;
进口javafx.scene.Group;
进口javafx.scene.PerspectiveCamera;
进口javafx.scene.Scene;
进口javafx.scene.SceneAntialiasing;
进口javafx.scene.layout.BorderPane;
进口对javafx.scene.paint.Color;
进口javafx.scene.text.Text;
进口javafx.stage.Stage;

公共类实例扩展应用{

    私人阶段primaryStage;
    私人最终小组根=新集团();

    @覆盖
    公共无效启动(阶段primaryStage)抛出异常{
        this.primaryStage = primaryStage;
        primaryStage.setTitle(示例);
        this.primaryStage.setWidth(500);
        this.primaryStage.setHeight(500);

        一幕一幕=新场景(this.root,500,500,真实,SceneAntialiasing.BALANCED);
        scene.setFill(Color.WHITESMOKE);

        文本文本=新文本();
        text.setText(这是一个文本样本);
        text.setStyle( -  FX-字体大小:20;);
        text.setCache(真正的);

        BorderPane borderPane =新BorderPane();
        borderPane.setStyle( -  FX-边框颜色:黑色; -fx-背景颜色:#66CCFF;);
        borderPane.setTop(文本);

        this.root.getChildren()加(borderPane)。

        PerspectiveCamera摄像头=新PerspectiveCamera(真正的);
        camera.setNearClip(0.1);
        camera.setFarClip(10000.0);
        camera.setTranslateX(100);
        camera.setTranslateZ(-500);

        的Xform cameraXform =新的XForm();
        的Xform cameraXform2 =新的XForm();
        的Xform cameraXform3 =新的XForm();

        cameraXform.getChildren()加(cameraXform2)。
        cameraXform2.getChildren()加(cameraXform3)。
        。cameraXform3.getChildren()加(摄像头);
        //cameraXform3.setRotateZ(180.0);
        cameraXform.ry.setAngle(400.0); // 320
        cameraXform.rx.setAngle(20.0); // 40

        scene.setCamera(照相机);

        this.primaryStage.setScene(场景);
        this.primaryStage.show();
    }

    公共静态无效的主要(字串[] args){
        System.setProperty(prism.lcdtext,假);
        System.setProperty(prism.text,T2K);
        启动(参数);
    }

}
 

解决方案

由于要嵌入文本节点的风格边框面板,并且无论是在场景渲染,还设置了缓存边界窗格中确实有帮助。

  borderPane.setCache(真正的);
 

您会从这样的:

这样:

此外,您还可以设置这个提示,以提高分辨率。

  borderPane.setCacheHint(CacheHint.SCALE_AND_ROTATE);
 

For my project, I need 2D text inside a 3D scene (not as overlay!). So I've tried adding a BorderPane with Label/Text nodes to my scene:

The problem is however, that the white background of the panel is at times overlapping with the label (they have the same depth apparently) when I zoom in, out or fly around with my camera.

Is there a way to "elevate" the label from its panel? I've tried setting setDepthTest(true); with no effect.

Here is a simple example showing the problem. The Xform class is from the molecule sample of Oracle (http://docs.oracle.com/javase/8/javafx/graphics-tutorial/sampleapp3d-code.htm#CJAGGIFG):

package mypackage;

import mypackage.Xform;
import javafx.application.Application;
import javafx.scene.Group;
import javafx.scene.PerspectiveCamera;
import javafx.scene.Scene;
import javafx.scene.SceneAntialiasing;
import javafx.scene.layout.BorderPane;
import javafx.scene.paint.Color;
import javafx.scene.text.Text;
import javafx.stage.Stage;

public class Example  extends Application {

    private Stage primaryStage;
    private final Group root = new Group();

    @Override
    public void start(Stage primaryStage) throws Exception {
        this.primaryStage = primaryStage;
        primaryStage.setTitle("Example");
        this.primaryStage.setWidth(500);
        this.primaryStage.setHeight(500);

        Scene scene = new Scene(this.root, 500, 500, true, SceneAntialiasing.BALANCED);
        scene.setFill(Color.WHITESMOKE);

        Text text = new Text();
        text.setText("This is a text sample");
        text.setStyle("-fx-font-size: 20;");
        text.setCache(true);

        BorderPane borderPane = new BorderPane();
        borderPane.setStyle("-fx-border-color: black;-fx-background-color: #66CCFF;");
        borderPane.setTop(text);

        this.root.getChildren().add(borderPane);

        PerspectiveCamera camera = new PerspectiveCamera(true);
        camera.setNearClip(0.1);
        camera.setFarClip(10000.0);
        camera.setTranslateX(100);
        camera.setTranslateZ(-500);

        Xform cameraXform = new Xform();
        Xform cameraXform2 = new Xform();
        Xform cameraXform3 = new Xform();

        cameraXform.getChildren().add(cameraXform2);
        cameraXform2.getChildren().add(cameraXform3);
        cameraXform3.getChildren().add(camera);
        //cameraXform3.setRotateZ(180.0);
        cameraXform.ry.setAngle(400.0); // 320
        cameraXform.rx.setAngle(20.0); // 40

        scene.setCamera(camera);

        this.primaryStage.setScene(scene);
        this.primaryStage.show();
    }

    public static void main(String[] args) {
        System.setProperty("prism.lcdtext", "false");
        System.setProperty("prism.text", "t2k");
        launch(args);
    }

}

解决方案

Since you are embedding the Text node in a styled border pane, and rendering both in the scene, setting also the cache for the border pane really helps.

borderPane.setCache(true);

You will go from this:

to this:

Also, you can set this hint, to improve resolution.

borderPane.setCacheHint(CacheHint.SCALE_AND_ROTATE);

这篇关于JavaFX的2D文字与背景的3D场景的文章就介绍到这了,希望我们推荐的答案对大家有所帮助,也希望大家多多支持IT屋!

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