教程基于砖侧滚轮游戏玩? [英] Tutorial for tile based side scroller game-play?

查看:96
本文介绍了教程基于砖侧滚轮游戏玩?的处理方法,对大家解决问题具有一定的参考价值,需要的朋友们下面随着小编来一起学习吧!

问题描述

有谁知道一个很好的资源或一些指针,它可以帮我带盒推和移动平台等。我的重点,现在的C / C ++开发控制台(寿后,基于侧滚动瓦(字符descreet运动)这个项目我可能会停止和做的东西多一点的图形,还是C / C ++)。东西有点像超级Serib兄弟。我已经采取了看SSB的code和我有它是如何工作的一些想法,寿变量名是不是特别有帮助。

Does anyone know a good resource or some pointers which could help me make a side scrolling tile based (descreet movement for character) with box pushing and moving platforms etc. I'm focused right now C/C++ console development (tho after this project I may stop and do stuff a little more graphical, still C/C++). Something bit like Super Serib Bros. I've taken a look at the code of SSB and I have some idea of how it works, tho the variable names aren't particularly helpful.

这发生在我有人的地方之前,必须有想过他的问题。所以,在我走之前重新发明轮子,任何线索?

It occurs to me someone somewhere must have thought about his problem before. So before I go re-inventing the wheel, any clues?

推荐答案

我不知道你有多少资源,找到制作游戏,因为大多数的开源游戏开发自己的工具和商业游戏保持他们的私人工具。

I'm not sure how many resources you will find for making games, as most open source games develop their own tools and commercial games keep their tools private.

我认为,最好的策略是要从头开始,利用现有的低层次的库。

I think that the best strategy is to start from scratch, using existing low-level libraries.

对于C ++,我建议使用 Box2D的获得物理学和的 HGE 图形。我还听说,python的pygame的图书馆是好的,但还没有尝试过自己。

For C++, I recommend using Box2d for physics and HGE for graphics. I have also heard that python's pygame library is good, but have not tried it myself.

这篇关于教程基于砖侧滚轮游戏玩?的文章就介绍到这了,希望我们推荐的答案对大家有所帮助,也希望大家多多支持IT屋!

查看全文
登录 关闭
扫码关注1秒登录
发送“验证码”获取 | 15天全站免登陆