我如何能在Unity C#零件/元件仅在脚本中的游戏对象 [英] How do I enable Parts/Components in Unity C# with only a game object in the script
问题描述
我使用的光子,使把多人在我的游戏,保证一个玩家不能控制他们,当你在产卵,客户端会激活你的脚本/摄像头所以你可以看到和移动。
I am using Photon to make put multiplayer in my game, to ensure that one player doesn't control them all, when you spawn in, client side it will activate your scripts/camera so you can see and move.
虽然我想不出解决这个问题的一种方式,因为我不知道如何启用/禁用孩子的部件或使孩子的孩子。
Although I can't think of a way around this problem, since I don't know how to enable/disable children's components or enable a child's child.
我想通过脚本来启用该
http://imgur.com/ZntA8Qx
I want to enable this through scripting http://imgur.com/ZntA8Qx
我的脚本是这样的:
using UnityEngine;
using System.Collections;
public class NetworkManager : MonoBehaviour {
public Camera standByCamera;
// Use this for initialization
void Start () {
Connect();
}
void Connect() {
Debug.Log("Attempting to connect to Master...");
PhotonNetwork.ConnectUsingSettings("0.0.1");
}
void OnGUI() {
GUILayout.Label(PhotonNetwork.connectionStateDetailed.ToString());
}
void OnConnectedToMaster() {
Debug.Log("Joined Master Successfully.");
Debug.Log("Attempting to connect to a random room...");
PhotonNetwork.JoinRandomRoom();
}
void OnPhotonRandomJoinFailed(){
Debug.Log("Join Failed: No Rooms.");
Debug.Log("Creating Room...");
PhotonNetwork.CreateRoom(null);
}
void OnJoinedRoom() {
Debug.Log("Joined Successfully.");
SpawnMyPlayer();
}
void SpawnMyPlayer() {
GameObject myPlayerGO = (GameObject)PhotonNetwork.Instantiate("Body", Vector3.zero, Quaternion.identity, 0);
standByCamera.enabled = false;
((MonoBehaviour)myPlayerGO.GetComponent("Movement")).enabled = true;
}
}
在与monobehaivour的东西下面的底部的位,我想帮助他们
正如你可以看到我已经想通了如何激活的东西是游戏对象我产生了,我只需要与我上面说的帮助的一部分,感谢你的帮助。
The bit at the bottom underneath the thing with monobehaivour is where I want to enable them As you can see I have already figured out how to activate something that is part of the game object I spawned, I just need help with what I said above, thank you for your help.
我产卵它通过prefab,所以我想它来编辑的水平只有一个我产卵,而不是每隔一个,因为在我想启用使用myPlayerGO游戏对象这些组件,并且一个只。
I'm spawning it through a prefab, so I want it to edit only the one I spawn, and not every other one in the level, as in I want to enable these components using the myPlayerGO Game object, and that one only.
这是所有我需要让我的游戏工作,所以请大家帮忙。
This is all I need to get my Game working, so please help.
如果这是一个重复,我很抱歉,因为我不知道如何单词的标题。
If this is a duplicate, I'm sorry because I wasn't sure how to word the title of this.
推荐答案
我合一您可以启用和使用禁用子对象组件的 gameObject.GetComponentInChildren
I unity you can enable and disable components in child object by using gameObject.GetComponentInChildren
ComponentYouNeed component = gameObject.GetComponentInChildren<ComponentYouNeed>();
component.enabled = false;
也可以使用 gameObject.GetComponentsInChildren
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