也许在Visual Studio 2015年C#编译器的bug [英] Maybe a C# compiler bug in Visual Studio 2015
问题描述
我觉得这是一个编译器错误。
I think this is a compiler bug.
下面的控制台应用程序编译UND完美执行时与2015年VS编译:
The following console application compiles und executes flawlessly when compiled with VS 2015:
namespace ConsoleApplication1
{
class Program
{
static void Main(string[] args)
{
var x = MyStruct.Empty;
}
public struct MyStruct
{
public static readonly MyStruct Empty = new MyStruct();
}
}
}
但现在它越来越怪异:这个code编译,但它抛出一个 TypeLoadException
时执行
namespace ConsoleApplication1
{
class Program
{
static void Main(string[] args)
{
var x = MyStruct.Empty;
}
public struct MyStruct
{
public static readonly MyStruct? Empty = null;
}
}
}
你遇到同样的问题?如果是的话,我会在微软提交的问题。
Do you experience the same issue? If so, I will file an issue at Microsoft.
在code看起来毫无意义的,我却用它来提高可读性,并实现歧义。
The code looks senseless, but I use it to improve readability and to achieve disambiguation.
我有不同的重载类似
无效DoSomething的(MYSTRUCT?ARG1,ARG2串)
无效DoSomething的(字符串ARG1,ARG2字符串)
调用一个方法,这种方法...
Calling a method this way...
myInstance.DoSomething(NULL,世界,你好!)
...不能编译。
呼叫
myInstance.DoSomething(默认值(MYSTRUCT?),世界,你好!)
或
myInstance.DoSomething((MYSTRUCT?)空,世界,你好!)
工作,但长相丑陋。我preFER这种方式:
works, but looks ugly. I prefer it this way:
myInstance.DoSomething(MyStruct.Empty,世界,你好!)
如果我把空缺
变到另一个阶级,一切工作好:
If I put the Empty
variable into another class, everything works okay:
public static class MyUtility
{
public static readonly MyStruct? Empty = null;
}
奇怪的行为,不是吗?
Strange behavior, isn't it?
这里我打开一票: http://github.com/dotnet/roslyn/issues/ 10126
一个新的机票已在这里隆重开幕: https://github.com/dotnet/coreclr/问题/ 4049
A new ticket has been opened here: https://github.com/dotnet/coreclr/issues/4049
推荐答案
这是不是在2015年的错误,但一个可能是C#语言错误。下面的讨论涉及到为什么的实例成员的不能引进循环,为什么一个可空< T>
将导致此错误,但不应适用于静成员。
This is not a bug in 2015 but a possibly a C# language bug. The discussion below relates to why instance members cannot introduce loops, and why a Nullable<T>
will cause this error, but should not apply to static members.
我想提出它作为一个语言错误,而不是一个编译器错误。
I would submit it as a language bug, not a compiler bug.
在编制本VS2013 code给出以下编译错误:
Compiling this code in VS2013 gives the following compile error:
结构成员ConsoleApplication1.Program.MyStruct.Empty类型System.Nullable导致周期的结构布局
Struct member 'ConsoleApplication1.Program.MyStruct.Empty' of type 'System.Nullable' causes a cycle in the struct layout
一个快速搜索变成了其中规定这个答案:
这是不合法的拥有包含自身作为成员的结构。
It's not legal to have a struct that contains itself as a member.
不幸的是, System.Nullable&LT; T&GT;
这是用于值类型的可空实例类型也是值类型,因此必须有一个固定的大小。人们很容易想到 MYSTRUCT?
作为引用类型,但它确实是没有。 MYSTRUCT?
的大小是根据 MYSTRUCT
...的规模,这显然介绍编译循环。
Unfortunately the System.Nullable<T>
type which is used for nullable instances of value types is also a value type and must therefore have a fixed size. It's tempting to think of MyStruct?
as a reference type, but it really isn't. The size of MyStruct?
is based on the size of MyStruct
... which apparently introduces a loop in the compiler.
就拿:
public struct Struct1
{
public int a;
public int b;
public int c;
}
public struct Struct2
{
public Struct1? s;
}
使用 System.Runtime.InteropServices.Marshal.SizeOf()
你会发现, Struct2
是16个字节长,这说明 Struct1?
不是一个参考,但一个结构是4个字节(标准填充尺寸)长于 Struct1
。
Using System.Runtime.InteropServices.Marshal.SizeOf()
you'll find that Struct2
is 16 bytes long, indicating that Struct1?
is not a reference but a struct that is 4 bytes (standard padding size) longer than Struct1
.
在回应朱利叶斯Depulla的回答和评论,这里是什么的真正的发生,当你访问一个静态可空&LT; T&GT;
字段。从这个code:
In response to Julius Depulla's answer and comments, here is what is actually happening when you access a static Nullable<T>
field. From this code:
public struct foo
{
public static int? Empty = null;
}
public void Main()
{
Console.WriteLine(foo.Empty == null);
}
下面是LINQPad产生IL:
Here is the generated IL from LINQPad:
IL_0000: ldsflda UserQuery+foo.Empty
IL_0005: call System.Nullable<System.Int32>.get_HasValue
IL_000A: ldc.i4.0
IL_000B: ceq
IL_000D: call System.Console.WriteLine
IL_0012: ret
第一个指令获取静态字段 foo.Empty
的地址,并推动它的堆栈。该地址的保证非空的如可空&LT;的Int32方式&gt;
是一个结构,而不是引用类型
The first instruction gets the address of the static field foo.Empty
and pushes it on the stack. This address is guaranteed to be non-null as Nullable<Int32>
is a structure and not a reference type.
下一步可空&LT;的Int32&GT;
隐藏的成员函数 get_HasValue
被调用来检索的HasValue
属性值。这会不会导致一个空引用,因为,如前所述previously,值类型字段的地址必须是非空,不管包含在该地址的值。
Next the Nullable<Int32>
hidden member function get_HasValue
is called to retrieve the HasValue
property value. This cannot result in a null reference since, as mentioned previously, the address of a value type field must be non-null, regardless of the value contained at the address.
的其余部分的结果只是比较来0,并将结果发送到控制台。
The rest is just comparing the result to 0 and sending the result to the console.
在此过程中没有一点是有可能'调用的类型的空'是什么意思。值类型没有空地址,因此对价值类型的方法调用不能直接导致空对象引用错误。这就是为什么我们不叫他们引用类型。
At no point in this process is it possible to 'invoke a null on a type' whatever that means. Value types do not have null addresses, so method invocation on value types cannot directly result in a null object reference error. That's why we don't call them reference types.
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