包括外部资产的APK [英] Including External Assets to the APK

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问题描述

我使用的是FlashDevelop 4.0.1 RTM创建一个简单的Andr​​oid应用程序,我想问一下如何将外部资源(图片,XML和放大器,声音定位的bin文件夹中)的APK包

I am using FlashDevelop 4.0.1 RTM to create a simple Android app and I would like to ask how to include external assets (images, xml & sounds located inside the bin folder) to the apk package.

感谢。

推荐答案

据我看到的,您不需要对外资产以实际外部,它们可以嵌入,因为反正你希望他们嵌入到APK。

As far as I see, you don't need the external assets to be actually external, they can be embedded, since anyway you want them embedded into the apk.

因此​​,只要将其嵌入到您的SWF。取而代之的bin文件夹中加载的资产,做到这一点:

So just embed them into your swf. Instead of loading assets from the bin folder, do this:

public class YourClass {
    // Embed the asset
    [Embed(source='assets/yourImage.jpg')] private var yourImageClass:Class;

    // ...

    // Use the asset
    private function someFunction():void {
        var yourImage:DisplayObject = DisplayObject(new yourImageClass());
    }
}

您可以嵌入pretty的太多任何类型的文件。

You can embed pretty much any kind of file.

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