对vtable的未定义引用 [英] Undefined reference to vtable
问题描述
所以,我得到了臭名昭着的可怕的参考'vtable ...错误下面的代码(所讨论的类是CGameModule。),我不能为我的生活理解的问题是什么。起初,我以为这是忘记给一个虚拟的功能一个身体,但据我所知,一切都在这里。继承链是有点长,但这里是相关的源代码。我不知道应该提供什么其他信息。
注意:构造函数是发生这种错误的地方。
我的代码:
class CGameModule:public CDasherModule {
public:
CGameModule(Dasher :: CEventHandler * pEventHandler,CSettingsStore * pSettingsStore,CDasherInterfaceBase * pInterface,ModuleID_t iID,const char * szName)
:CDasherModule(pEventHandler,pSettingsStore,iID,0,szName)
{
g_pLogger-> Log(Inside game module constructor);
m_pInterface = pInterface;
}
virtual〜CGameModule(){};
std :: string GetTypedTarget();
std :: string GetUntypedTarget();
bool DecorateView(CDasherView * pView){
// g_pLogger-> Log(装饰视图);
return false;
}
void SetDasherModel(CDasherModel * pModel){m_pModel = pModel; }
virtual void HandleEvent(Dasher :: CEvent * pEvent);
private:
CDasherNode * pLastTypedNode;
CDasherNode * pNextTargetNode;
std :: string m_sTargetString;
size_t m_stCurrentStringPos;
CDasherModel * m_pModel;
CDasherInterfaceBase * m_pInterface;
};继承自...
<$ p
$ p> class CDasherModule;
typedef std :: vector< CDasherModule *> :: size_type ModuleID_t;
/// \ingroup Core
/// @ {
class CDasherModule:public Dasher :: CDasherComponent {
public:
CDasherModule :: CEventHandler * pEventHandler,CSettingsStore * pSettingsStore,ModuleID_t iID,int iType,const char * szName);
virtual ModuleID_t GetID();
virtual void SetID(ModuleID_t);
virtual int GetType();
virtual const char * GetName();
virtual bool GetSettings(SModuleSettings ** pSettings,int * iCount){
return false;
};
private:
ModuleID_t m_iID;
int m_iType;
const char * m_szName;
};
这继承自....
命名空间Dasher {
class CEvent;
class CEventHandler;
class CDasherComponent;
};
/// \ingroup Core
/// @ {
class Dasher :: CDasherComponent {
public:
CDasherComponent(Dasher :: CEventHandler * pEventHandler,CSettingsStore * pSettingsStore);
virtual〜CDasherComponent();
void InsertEvent(Dasher :: CEvent * pEvent);
virtual void HandleEvent(Dasher :: CEvent * pEvent){};
bool GetBoolParameter(int iParameter)const;
void SetBoolParameter(int iParameter,bool bValue)const;
long GetLongParameter(int iParameter)const;
void SetLongParameter(int iParameter,long lValue)const;
std :: string GetStringParameter(int iParameter)const;
void SetStringParameter(int iParameter,const std :: string& sValue)const;
ParameterType GetParameterType(int iParameter)const;
std :: string GetParameterName(int iParameter)const;
protected:
Dasher :: CEventHandler * m_pEventHandler;
CSettingsStore * m_pSettingsStore;
};
/// @}
#endif
所以,我想出了这个问题,它是一个坏的逻辑,不完全熟悉automake / autotools世界的组合。我正在添加正确的文件到我的Makefile.am模板,但我不知道在我们的构建过程中的哪一步实际创建了makefile本身。所以,我正在编译一个旧的makefile,不知道我的新文件。
感谢您的回应和链接到GCC常见问题。我一定会阅读,以避免这个问题发生的一个真正的原因。
So, I'm getting the infamously horrible "undefined reference to 'vtable..." error for the following code (The class in question is CGameModule.) and I cannot for the life of me understand what the problem is. At first, I thought it was related to forgetting to give a virtual function a body, but as far as I understand, everything is all here. The inheritance chain is a little long, but here is the related source code. I'm not sure what other information I should provide.
Note: The constructor is where this error is happening, it'd seem.
My code:
class CGameModule : public CDasherModule {
public:
CGameModule(Dasher::CEventHandler *pEventHandler, CSettingsStore *pSettingsStore, CDasherInterfaceBase *pInterface, ModuleID_t iID, const char *szName)
: CDasherModule(pEventHandler, pSettingsStore, iID, 0, szName)
{
g_pLogger->Log("Inside game module constructor");
m_pInterface = pInterface;
}
virtual ~CGameModule() {};
std::string GetTypedTarget();
std::string GetUntypedTarget();
bool DecorateView(CDasherView *pView) {
//g_pLogger->Log("Decorating the view");
return false;
}
void SetDasherModel(CDasherModel *pModel) { m_pModel = pModel; }
virtual void HandleEvent(Dasher::CEvent *pEvent);
private:
CDasherNode *pLastTypedNode;
CDasherNode *pNextTargetNode;
std::string m_sTargetString;
size_t m_stCurrentStringPos;
CDasherModel *m_pModel;
CDasherInterfaceBase *m_pInterface;
};
Inherits from...
class CDasherModule;
typedef std::vector<CDasherModule*>::size_type ModuleID_t;
/// \ingroup Core
/// @{
class CDasherModule : public Dasher::CDasherComponent {
public:
CDasherModule(Dasher::CEventHandler * pEventHandler, CSettingsStore * pSettingsStore, ModuleID_t iID, int iType, const char *szName);
virtual ModuleID_t GetID();
virtual void SetID(ModuleID_t);
virtual int GetType();
virtual const char *GetName();
virtual bool GetSettings(SModuleSettings **pSettings, int *iCount) {
return false;
};
private:
ModuleID_t m_iID;
int m_iType;
const char *m_szName;
};
Which inherits from....
namespace Dasher {
class CEvent;
class CEventHandler;
class CDasherComponent;
};
/// \ingroup Core
/// @{
class Dasher::CDasherComponent {
public:
CDasherComponent(Dasher::CEventHandler* pEventHandler, CSettingsStore* pSettingsStore);
virtual ~CDasherComponent();
void InsertEvent(Dasher::CEvent * pEvent);
virtual void HandleEvent(Dasher::CEvent * pEvent) {};
bool GetBoolParameter(int iParameter) const;
void SetBoolParameter(int iParameter, bool bValue) const;
long GetLongParameter(int iParameter) const;
void SetLongParameter(int iParameter, long lValue) const;
std::string GetStringParameter(int iParameter) const;
void SetStringParameter(int iParameter, const std::string & sValue) const;
ParameterType GetParameterType(int iParameter) const;
std::string GetParameterName(int iParameter) const;
protected:
Dasher::CEventHandler *m_pEventHandler;
CSettingsStore *m_pSettingsStore;
};
/// @}
#endif
So, I've figured out the issue and it was a combination of bad logic and not being totally familiar with the automake/autotools world. I was adding the correct files to my Makefile.am template, but I wasn't sure which step in our build process actually created the makefile itself. So, I was compiling with an old makefile that had no idea about my new files whatsoever.
Thanks for the responses and the link to the GCC FAQ. I will be sure to read that to avoid this problem occurring for a real reason.
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