C ++重载分辨率 [英] C++ overload resolution

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本文介绍了C ++重载分辨率的处理方法,对大家解决问题具有一定的参考价值,需要的朋友们下面随着小编来一起学习吧!

问题描述

给定以下示例,为什么我必须显式使用语句 b-> A :: DoSomething(),而不是 b - > DoSomething()



编译器的重载分辨率不应该决定我正在讨论的方法吗?

我使用的是Microsoft VS 2005.(注意:在这种情况下使用virtual不起作用。)

  class A 
{
public:
int DoSomething(){return 0;};
};

class B:public A
{
public:
int DoSomething(int x){return 1;};
};

int main()
{
B * b = new B();
b-> A :: DoSomething(); //为什么这个?
// b-> DoSomething(); //为什么不是这个? (给出编译器错误。)
delete b;
return 0;
}


解决方案

在同一范围内。默认情况下,编译器只考虑最小可能的名称范围,直到找到名称匹配。随后进行参数匹配。在你的情况下,这意味着编译器看到 B :: DoSomething



一个解决方案是从 A下拉过载 into B 的范围:

  
public:
using A :: DoSomething;
// ...
}


Given the following example, why do I have to explicitly use the statement b->A::DoSomething() rather than just b->DoSomething()?

Shouldn't the compiler's overload resolution figure out which method I'm talking about?

I'm using Microsoft VS 2005. (Note: using virtual doesn't help in this case.)

class A
{
  public:
    int DoSomething() {return 0;};
};

class B : public A
{
  public:
    int DoSomething(int x) {return 1;};
};

int main()
{
  B* b = new B();
  b->A::DoSomething();    //Why this?
  //b->DoSomething();    //Why not this? (Gives compiler error.)
  delete b;
  return 0;
}

解决方案

The two "overloads" aren't in the same scope. By default, the compiler only considers the smallest possible name scope until it finds a name match. Argument matching is done afterwards. In your case this means that the compiler sees B::DoSomething. It then tries to match the argument list, which fails.

One solution would be to pull down the overload from A into B's scope:

class B : public A {
public:
    using A::DoSomething;
    // …
}

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