Class和Struct仅用于数据? [英] Class vs Struct for data only?
问题描述
在这样的情况下,使用一个类比结构有什么优势吗?
(注意:它只保存变量,不会有函数)
Is there any advantage over using a class over a struct in cases such as these? (note: it will only hold variables, there will never be functions)
class Foo {
private:
struct Pos { int x, y, z };
public:
Pos Position;
};
与
struct Foo {
struct Pos { int x, y, z } Pos;
};
:
- http://stackoverflow.com/questions/54585/when-should-you-use-a-class-vs-a-struct-in-c
- http ://stackoverflow.com/questions/92859/what-are-the-differences-between-struct-and-class-in-c
- http://stackoverflow.com/questions/85553/when-should-i -use-a-struct-instead-of-a-class
- http://stackoverflow.com/questions/54585/when-should-you-use-a-class-vs-a-struct-in-c
- http://stackoverflow.com/questions/92859/what-are-the-differences-between-struct-and-class-in-c
- http://stackoverflow.com/questions/85553/when-should-i-use-a-struct-instead-of-a-class
推荐答案
在c ++中没有真正的优点,在c ++中,结构和类之间的唯一区别是它的成员的默认可见性(structs默认为public,类默认为private)。
There is no real advantage of using one over the other, in c++, the only difference between a struct and a class is the default visibility of it's members (structs default to public, classes default to private).
就个人而言,我倾向于喜欢POD类型的结构,并为其他所有类型使用类。
Personally, I tend to prefer structs for POD types and use classes for everything else.
编辑:litb 在评论中做了一个好点,所以我要在这里引用他:
litb made a good point in the comment so I'm going to quote him here:
一个重要的其他区别是
structs派生自其他
类/ struct public默认情况下,
,而类通过
默认。 >
one important other difference is that structs derive from other classes/struct public by default, while classes derive privately by default.
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