基指针可以指向派生对象的数组吗? [英] Can a pointer to base point to an array of derived objects?
问题描述
我今天去面试一个工作面试,并给了这个有趣的问题。
I went to a job interview today and was given this interesting question.
除了内存泄漏和事实,没有虚拟dtor,为什么这个代码崩溃?
Besides the memory leak and the fact there is no virtual dtor, why does this code crash?
#include <iostream>
//besides the obvious mem leak, why does this code crash?
class Shape
{
public:
virtual void draw() const = 0;
};
class Circle : public Shape
{
public:
virtual void draw() const { }
int radius;
};
class Rectangle : public Shape
{
public:
virtual void draw() const { }
int height;
int width;
};
int main()
{
Shape * shapes = new Rectangle[10];
for (int i = 0; i < 10; ++i)
shapes[i].draw();
}
推荐答案
您已经分配了 Rectangles
的数组,并且存储了指向 shapes
中的第一个的指针。当您执行 shapes [1]
时,您要取消引用(shapes + 1)
。这不会给你一个指向下一个 Rectangle
的指针,而是一个指向下一个 Shape
的指针推测数组 Shape
。当然,这是未定义的行为。
You cannot index like that. You have allocated an array of Rectangles
and stored a pointer to the first in shapes
. When you do shapes[1]
you're dereferencing (shapes + 1)
. This will not give you a pointer to the next Rectangle
, but a pointer to what would be the next Shape
in a presumed array of Shape
. Of course, this is undefined behaviour. In your case, you're being lucky and getting a crash.
使用指向 Rectangle
的指针可以建立索引
Using a pointer to Rectangle
makes the indexing work correctly.
int main()
{
Rectangle * shapes = new Rectangle[10];
for (int i = 0; i < 10; ++i) shapes[i].draw();
}
如果你想有不同种类的 Shape
s在数组中,并使用它们多态,你需要一个指针到Shape。
If you want to have different kinds of Shape
s in the array and use them polymorphically you need an array of pointers to Shape.
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