map和hash_map在C ++ [英] map vs. hash_map in C++
问题描述
我在C ++中有一个问题, hash_map
和 map
我理解 map
是在STL,但 hash_map
不是一个标准。
I have a question with hash_map
and map
in C++. I understand that map
is in STL, but hash_map
is not a standard. What's the difference between the two?
推荐答案
它们是以非常不同的方式实现的。
They are implemented in very different ways.
hash_map
(在TR1和Boost中使用 unordered_map
;使用那些)
hash_map
(unordered_map
in TR1 and Boost; use those instead) use a hash table where the key is hashed to a slot in the table and the value is stored in a list tied to that key.
map
实现为平衡的二叉搜索树(通常是红/黑树)。
map
is implemented as a balanced binary search tree (usually a red/black tree).
unordered_map
用于访问集合的已知元素的更好的性能,但是 map
将具有另外有用的特征(例如,以排序顺序存储,这允许从开始到完成的遍历)。 unordered_map
在插入和删除时比映射
更快。
An unordered_map
should give slightly better performance for accessing known elements of the collection, but a map
will have additional useful characteristics (e.g. it is stored in sorted order, which allows traversal from start to finish). unordered_map
will be faster on insert and delete than a map
.
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