使用make_shared与受保护的构造函数+抽象接口 [英] Using make_shared with a protected constructor + abstract interface
问题描述
例如:
class IInterface
{
public:
virtual void Method()= 0;
};
class InterfaceImpl:public IInterface
{
public:
virtual void方法(){}
protected:
InterfaceImpl (){}
};
std :: shared_ptr< IInterface> Create()
{
std :: shared_ptr< IInterface> object = std :: make_shared< InterfaceImpl>();
return object;
}
make_shared显然不能访问InterfaceImpl中的受保护的构造函数,我有以下错误
错误C2248:'InterfaceImpl :: InterfaceImpl':无法访问在类' InterfaceImpl'
所以这里读取(问题: http://stackoverflow.com/questions/3378520/how-to-make-boostmake-shared-a-friend -of-my-class ),我尝试将以下内容放入实现类中:
friend std :: shared_ptr< InterfaceImpl> std :: make_shared< InterfaceImpl>();
它仍然无法编译。所以,然后我把另一个IInterface类。仍然没有快乐。我在这里做错了什么?
编辑:用于编译的完整源文件,带有friend...
code> #include< memory>
class IInterface
{
public:
friend std :: shared_ptr& lt; IInterface>创建();
virtual void Method()= 0;
};
class InterfaceImpl:public IInterface
{
public:
virtual void Method(){}
protected:
friend std :: shared_ptr& lt; IInterface>创建();
InterfaceImpl(){}
};
std :: shared_ptr< IInterface> Create()
{
std :: shared_ptr< IInterface> object = std :: make_shared< InterfaceImpl>();
return object;
}
void main()
{
std :: shared_ptr< IInterface> i = Create();
}
不工作 - 在 make_shared
中不会发生 InterfaceImpl
实例的构造,但在内部输入 std :: tr1 :: _ Ref_count_obj< Ty> :: _ Ref_count_obj(void)
。
只需在你的情况下使 Create()
函数a friend
,并且不使用 $ interface
$ b: / ...
protected:
friend std :: shared_ptr< IInterface>创建();
InterfaceImpl(){}
};
std :: shared_ptr< IInterface> Create(){
return std :: shared_ptr< IInterface>(new InterfaceImpl());
}
...或使用自定义 make_shared
另一种方法是使用类似这样的东西 pass-key-idiom :
class InterfaceImpl:public IInterface {
public:
class Key {
friend std :: shared_ptr< IInterface>创建();
Key(){}
};
InterfaceImpl(const Key&){}
};
std :: shared_ptr< IInterface> Create(){
std :: shared_ptr< IInterface> object =
std :: make_shared< InterfaceImpl>(InterfaceImpl :: Key());
return object;
}
Given an abstract interface and an implementation derived from that interface, where constructors are protected (creation of these objects only being available from a class factory - to implement a DI pattern), how can I make use of make_shared in the factory function?
For example:
class IInterface
{
public:
virtual void Method() = 0;
};
class InterfaceImpl : public IInterface
{
public:
virtual void Method() {}
protected:
InterfaceImpl() {}
};
std::shared_ptr<IInterface> Create()
{
std::shared_ptr<IInterface> object = std:: make_shared<InterfaceImpl>();
return object;
}
make_shared obviously cannot access the protected constructor in InterfaceImpl, or indeed in IInterface, giving me the following error
error C2248: 'InterfaceImpl::InterfaceImpl' : cannot access protected member declared in class 'InterfaceImpl'
So reading here (question: http://stackoverflow.com/questions/3378520/how-to-make-boostmake-shared-a-friend-of-my-class), I tried putting the following into the implementation class:
friend std::shared_ptr<InterfaceImpl> std::make_shared<InterfaceImpl>();
It still wouldn't compile. So then I put another one into the IInterface class too. Still no joy. What have I done wrong here?
EDIT: Full source file used to compile, with "friend"...
#include <memory>
class IInterface
{
public:
friend std::shared_ptr<IInterface> Create();
virtual void Method() = 0;
};
class InterfaceImpl : public IInterface
{
public:
virtual void Method() {}
protected:
friend std::shared_ptr<IInterface> Create();
InterfaceImpl() {}
};
std::shared_ptr<IInterface> Create()
{
std::shared_ptr<IInterface> object = std::make_shared<InterfaceImpl>();
return object;
}
void main()
{
std::shared_ptr<IInterface> i = Create();
}
With VC10 the solution you linked to doesn't work - the construction of the instance of InterfaceImpl
doesn't happen in make_shared
, but in an internal type in std::tr1::_Ref_count_obj<Ty>::_Ref_count_obj(void)
.
I'd just make the Create()
function a friend
in your case and not use make_shared()
:
class InterfaceImpl : public IInterface {
// ...
protected:
friend std::shared_ptr<IInterface> Create();
InterfaceImpl() {}
};
std::shared_ptr<IInterface> Create() {
return std::shared_ptr<IInterface>(new InterfaceImpl());
}
... or use a custom make_shared()
implementation that you actually can befriend without relying on ugly implementation details.
An alternative would be to use something like this pass-key-idiom:
class InterfaceImpl : public IInterface {
public:
class Key {
friend std::shared_ptr<IInterface> Create();
Key() {}
};
InterfaceImpl(const Key&) {}
};
std::shared_ptr<IInterface> Create() {
std::shared_ptr<IInterface> object =
std::make_shared<InterfaceImpl>(InterfaceImpl::Key());
return object;
}
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