Derived类如何从Base类继承一个静态函数? [英] How can Derived class inherit a static function from Base class?
问题描述
struct TimerEvent
{
event Event;
timeval TimeOut;
static void HandleTimer(int Fd,short Event,void * Arg);
};
HandleTimer需要是静态的,因为我将它传递给C库(libevent)。
我想继承这个类。
感谢。
容易继承该类:
class Derived:public TimerEvent {
...
};但是,你不能覆盖你的子类中的HandleTimer,并期望这个工作:
TimerEvent * e = new Derived();
e-> HandleTimer();
这是因为静态方法在vtable中没有条目,虚拟。然而,你可以使用void * Arg来传递一个指向你的实例的指针...:
struct TimerEvent {
virtual void handle(int fd,short event)= 0;
static void HandleTimer(int fd,short event,void * arg){
((TimerEvent *)arg) - > handle(fd,event);
}
};
class Derived:public TimerEvent {
virtual void handle(int fd,short event){
// whatever
}
};
这样,HandleTimer仍然可以从C函数使用,只要确保始终通过 对象作为void * Arg。
struct TimerEvent
{
event Event;
timeval TimeOut;
static void HandleTimer(int Fd, short Event, void *Arg);
};
HandleTimer needs to be static since I'm passing it to C library (libevent).
I want to inherit from this class. How can this be done?
Thanks.
解决方案 You can easily inherit from that class:
class Derived: public TimerEvent {
...
};
However, you can't override HandleTimer in your subclass and expect this to work:
TimerEvent *e = new Derived();
e->HandleTimer();
This is because static methods don't have an entry in the vtable, and can't thus be virtual. You can however use the "void* Arg" to pass a pointer to your instance... something like:
struct TimerEvent {
virtual void handle(int fd, short event) = 0;
static void HandleTimer(int fd, short event, void *arg) {
((TimerEvent *) arg)->handle(fd, event);
}
};
class Derived: public TimerEvent {
virtual void handle(int fd, short event) {
// whatever
}
};
This way, HandleTimer can still be used from C functions, just make sure to always pass the "real" object as the "void* Arg".
这篇关于Derived类如何从Base类继承一个静态函数?的文章就介绍到这了,希望我们推荐的答案对大家有所帮助,也希望大家多多支持IT屋!