C ++ 11和std :: vector构造函数中的值初始化对象 [英] Value-Initialized Objects in C++11 and std::vector constructor
问题描述
在C ++中,有少数令人信服的理由在 std :: vector
上使用C数组。这些少数令人信服的原因之一,至少对于C ++ 03,是不可能使用一个向量来分配一个未初始化的对象数组。 std :: vector
的填充构造函数为:
,const T& value = T())
意思是...
int * array = new array [1000000];
可能比:
std :: vector< int> v(1000000);
...因为向量构造函数必须零初始化整数数组。因此,当使用POD的向量时,没有真正等价于 malloc
;你最好得到的是等价于 calloc
。
C ++ 11似乎改变了这一点, 价值初始化的概念。在C ++ 11中, std :: vector
有一个新的构造函数,它接受一个 size_type
论据。这种值初始化向量中的所有元素。 C ++ 11标准区分值初始化和零初始化。
我的理解是值初始化等同于调用默认构造函数 T
。如果 T
是像 int
的POD类型,则默认构造函数只是创建一个未初始化的整数。因此,在C ++ 11中,显式向量::向量(size_type计数)
真的等效于 malloc
if <
但是,我的理解是基于
问题:我的理解在这里是否正确? explicit vector :: vector(size_type count)
提供未初始化数组(类似于 malloc
)if T
是POD?
:我的理解在这里吗?
explicit vector :: vector(size_type count)
提供未初始化数组
(类似于malloc
)ifT
是POD?
否。 C ++ 03和C ++ 11之间有区别,但不是这样。区别在于,在C ++ 03中,向量
将默认构造一个 T
然后使 N
个副本填充向量。
而在C ++ 11中,<$ c $通过默认构造 T
N
(N) >次。对于POD类型,效果是相同的。事实上,我希望对于几乎所有类型的效果是一样的。然而,对于类似 unique_ptr
(仅移动类型)的东西,差异是至关重要的。
所以:
$ b。C ++ 03语义不会工作,因为你不能创建一个移动类型的副本。 $ b
矢量< unique_ptr< int>> v(10);
创建一个包含10个null unique_ptrs(不是彼此的副本)的向量。
在极少数情况下,它会产生变化,你需要C ++ 03的行为,可以很容易地实现:
vector< T> v(10,T());
In C++ there are few compelling reasons to use a C array over std::vector
. One of those few compelling reasons, at least with C++03, was the fact that it is impossible to use a vector to allocate an uninitialized array of objects. The "fill" constructor for std::vector
is:
vector(size_type count, const T& value = T())
Meaning that...
int* array = new array[1000000];
is likely to be much more efficient than:
std::vector<int> v(1000000);
...since the vector constructor will have to zero-initialize the array of integers. Thus, when working with a vector of PODs, there is no real equivalent to malloc
; the best you can get is an equivalent to calloc
.
C++11 seems to have changed this, with the concept of "value-initialization." In C++11, std::vector
has a new constructor which takes a single size_type
value, with no default argument. This "value-initializes" all elements in the vector. The C++11 standard distinguishes between "value-initialization" and "zero-initialization."
My understanding is that "value-initialization" is equivalent to calling the default constructor on T
. If T
is a POD type like int
, then the default constructor simply creates an uninitialized integer. Thus, in C++11, explicit vector::vector(size_type count)
is truly equivalent to malloc
if T
is a POD.
However, my understanding of this is based on the draft C++11 standard, rather than the final standard.
Question: Is my understanding correct here? Does explicit vector::vector(size_type count)
provide an uninitialized array (similar to malloc
) if T
is a POD?
Question: Is my understanding correct here? Does
explicit vector::vector(size_type count)
provide an uninitialized array (similar tomalloc
) ifT
is a POD?
No. There is a difference here between C++03 and C++11, but that isn't it. The difference is that in C++03, vector<T>(N)
would default construct a T
, and then make N
copies of it to populate the vector.
Whereas in C++11, vector<T>(N)
will populate the vector by default constructing T
N
times. For POD types the effect is identical. Indeed, I would expect that for almost all types the effect is identical. However for something like a unique_ptr
(a move-only type), the difference is critical. The C++03 semantics would never work since you can not make a copy of a move-only type.
So:
vector<unique_ptr<int>> v(10);
creates a vector of 10 null unique_ptrs (which are not copies of each other).
In the rare case that it makes a difference and you need the C++03 behavior that can easily be accomplished with:
vector<T> v(10, T());
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