C ++:继承和运算符重载 [英] C++: Inheritance and Operator Overloading
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问题描述
我有两个结构:
template <typename T>
struct Odp
{
T m_t;
T operator=(const T rhs)
{
return m_t = rhs;
}
};
struct Ftw : public Odp<int>
{
bool operator==(const Ftw& rhs)
{
return m_t == rhs.m_t;
}
};
我想编译以下内容:
int main()
{
Odp<int> odp;
odp = 2;
Ftw f;
f = 2; // C2679: no operator could be found
}
工作,还是必须在 Ftw
中定义运算符?
Is there any way to make this work, or must I define the operator in Ftw
as well?
推荐答案
问题是编译器通常为你创建一个 operator =
(除非你提供一个),而这个 operator =
隐藏继承的。你可以通过使用声明来否决这一点:
The problem is that the compiler usually creates an operator=
for you (unless you provide one), and this operator=
hides the inherited one. You can overrule this by using-declaration:
struct Ftw : public Odp<int>
{
using Odp<int>::operator=;
bool operator==(const Ftw& rhs)
{
return m_t == rhs.m_t;
}
};
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