在C ++中是否有一种惯用的方法来比较对象等价的多态类型? [英] Is there an idiomatic approach in C++ for comparing polymorphic types for object equivalence?

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问题描述

我有一个Base *指向一个多态类型的两个实例,我需要确定引用的对象是否是等价的。

I have Base* pointers to two instances of a polymorphic type and I need to determine if the referenced objects are equivalent.

我目前的方法是首先使用RTTI以检查类型相等。如果类型相等,我然后调用一个虚拟的is_equivalent函数。

My current approach is to first use RTTI to check for type equality. If the types are equal, I then call a virtual is_equivalent function.

有一个更惯用的方法吗?

Is there a more idiomatic approach?

推荐答案


对于大多数派生类,等价简单意味着成员变量都具有相同的值

For most of the derived classes, equivalent simply means that the member variables all the same value

在C ++中,这称为等号,通常使用 operator == c $ c>。在C ++中,你可以覆盖操作符的含义,可以写成:

In C++ this is called 'equality' and is usually implemented using operator==(). In C++ you can override the meaning of operators, it is possible to write:

MyType A;
MyType B;
if (A == B) {
    // do stuff
}


$ b b

== 调用你定义的自定义函数。

And have == call a custom function you define.

我想你想区分相等

您可以将其实现为成员函数或自由函数(来自wikipedia):

You can implement it as member function or free function (from wikipedia):

bool T::operator ==(const T& b) const;
bool operator ==(const T& a, const T& b);

在你的case你想实现 operator ==

In your case you want to implement operator== for the base class, and then perform what you are doing.

更具体地,它将是这样:

More concretely it would look like this:

class MyBase
{
    virtual ~MyBase(); // reminder on virtual destructor for RTTI
    // ...
private:
    virtual bool is_equal(const MyBase& other);

    friend bool operator ==(const MyBase& a, const MyBase& b); 

    // ...    
};

bool operator ==(const MyBase& a, const MyBase& b)
{
    // RTTI check
    if (typeid(a) != typeid(b))
        return false;
    // Invoke is_equal on derived types
    return a.is_equal(b);
}


class D1 : MyBase
{
    virtual bool is_equal(const Base& other)
    {
        const D1& other_derived = dynamic_cast<const D1&>(other);
        // Now compare *this to other_derived
    }
};

class D2 : MyBase;
{ };


D1 d1; D2 d2;
bool equal = d1 == d2; // will call your operator and return false since
                       // RTTI will say the types are different

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