Mac OS X:我应该在哪里存储保存游戏作为捆绑交付的游戏? [英] Mac OS X: Where should I store save games for a game delivered as a bundle?
问题描述
我正在将Windows游戏移植到Mac OS X.我想知道我应该在哪里存储游戏数据,如保存的游戏,用户配置文件等,以及如何在C ++中以编程方式检索该路径?
I'm porting a windows game to Mac OS X. I was wondering where I should store game data such as saved games, user profiles, etc and how I can retrieve that path programmatically in C++?
游戏将作为指定的现代包发布此处
The game will be delivered as a "modern bundle" as specified here
推荐答案
将其保存在
〜/ Library / Application Support /您的游戏名称/
Save it under ~/Library/Application Support/Your Game Name/
其中〜代表玩游戏用户的主目录。
where "~" stands for the home directory of the user playing your game.
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