Adobe AIR的VS Flash Player 10.1的运行时间 [英] Adobe Air vs Flash Player 10.1 Runtime

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本文介绍了Adobe AIR的VS Flash Player 10.1的运行时间的处理方法,对大家解决问题具有一定的参考价值,需要的朋友们下面随着小编来一起学习吧!

问题描述

的Adobe Flash Player是一个浏览器   插件提供用于优点   用户和在内容创作者   浏览器,包括能够   在浏览器中交付RIA。 Adobe AIR的   结合技术最初   开发Flash播放器并启用   在富互联网应用程序   桌面。 Adobe AIR和Flash播放器   提供补充部署   方法为RIA的。

Adobe Flash Player is a browser plug-in that provides advantages for users and content creators in the browser, including the ability to deliver RIAs in the browser. Adobe AIR incorporates technologies originally developed in Flash Player and enables rich Internet applications on the desktop. Adobe AIR and Flash Player provide complementary deployment methods for the RIAs.

这里在 这里有几个概念问题:

as in here Here are a couple of conceptual questions :

  • 由于这两种运行时消耗的.swf 文件,有什么区别?
  • 什么是编译的最终产品 AIR应用程序一个.swf /的.air?
  • 如果AIR仅仅是一个部署 机制,为什么叫一个 运行时?
  • 请问Adobe AIR应用程序允许 州和像MXML转换 应用 ?这两种都是可以创作 使用Flash Builder
  • Since both runtimes consume .swf files, what is the difference?
  • What is the end product of a compiled AIR Application-a .swf/.air?
  • If AIR is just a deployment mechanism, why is it called a runtime?
  • Does Adobe AIR applications allow states and transitions like a mxml application ? -both can be authored using Flash Builder

推荐答案

  • Adob​​e AIR的相同的技术运行为Flash(即你的AIR应用程序将在Flash Player中运行)。所不同的是AIR可以让你更轻松地创建丰富的互联网应用程序的其他库,而不是到Flash本身,这是针对动画和游戏的创作。

  • Adobe AIR runs on the same technology as Flash (i.e. your AIR apps will run in the Flash player.) The difference is the additional libraries available in AIR to allow you to more easily create Rich Internet Applications, as opposed to Flash itself which is targeted at animation and games creation.

    编译AIR应用程序的最终结果要么是一个.air文件或者(如果定位于桌面AIR 2+)一个本地包装的.exe / .dmg文件

    The end product of a compiled AIR application is either a .air file or a natively packaged .exe/.dmg file (if targeted at the desktop in AIR 2+)

    .air文件仅仅是包含一个.swf文件和相关的目录中,从项目中的zip文件(比如未嵌入的资产)。

    The .air file is just a zip file which contains a .swf file and relevant directories from your project (such as unembedded assets).

    .exe文件是除了它也包含code下载,如果用户没有在他们的系统上安装安装Adobe AIR运行时相同。如果您希望您的应用程序只有在桌面上,因为它意味着用户不会得到一个运行时,它们运行的​​应用程序,无需安装运行时这是非常有用的与打开这个文件...的消息。

    The .exe file is the same except for it also contains code to download and install the Adobe AIR Runtime if the user does not have it installed on their system. This can be very useful if you want your application to run only on the desktop as it means users won't get an 'open this file with..' message when they run the app without the runtime installed.

    Adob​​e AIR运行时是什么让你的操作系统间preT的.air文件并安装/系统上运行它们。它包含不包含在Flash相关AIR库。

    The Adobe AIR runtime is what allows your operating system to interpret .air files and install/run them on the system. It contains the relevant AIR libraries not included in Flash.

    Adob​​e AIR中,当使用Flex(MXML应用程序)相结合并允许各州和转换。国家和过渡是Flex的一个特点,所以你将需要使用Flex SDK在你的项目中使用它们。

    Adobe AIR when combined with Flex (mxml application) does allow states and transitions. States and transitions are a feature of Flex, so you would need to be using the Flex SDK in your project to use them.

    这篇关于Adobe AIR的VS Flash Player 10.1的运行时间的文章就介绍到这了,希望我们推荐的答案对大家有所帮助,也希望大家多多支持IT屋!

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