如何获取使用void指针而不是对象访问类的成员变量 [英] How to gain Access to member variables of a class using void pointer but Not Object
问题描述
我试图访问类的成员变量而不使用对象。请让我知道如何去。
class TestMem
{
int a;
int b;
public:
TestMem(){}
void TestMem1()
{
a = 10;
b = 20
}
};
void(TestMem :: * pMem)();
int main(int argc,char * argv [])
{
TestMem o1;
pMem =&(TestMem :: TestMem1);
void * p =(void *)& pMem;
//如何访问& b成员变量使用变量p
getch();
return 0;
}
这是通过使用 offsetof()
macro from < stddef.h>
。很遗憾, offsetof()
有一些相当的 C ++中的结构严重限制:
由于C ++中struct的扩展功能,在这种语言中,使用
offsetof
被限制为POD [plain old data] types,对于类,或多或少对应于struct的C概念(尽管非派生类只有public-虚拟成员函数,没有构造函数和/或析构函数也将成为POD)。
因此,如果你使 a
和 b
public并摆脱 TestMem
的构造函数,你可以这样写访问 a
:
C ++ style:
#include< cstddef&
int vala = * reinterpret_cast< int *>(reinterpret_cast< char *>(& o1)
+ offsetof(TestMem,
C style:
#include< stddef.h>
int vala = *(int *)((char *)& o1 + offsetof(TestMem,a));
请注意,您需要使用& o1
这里,不是 p
,这是一个函数指针。 TestMem :: TestMem1
的地址与 a
和 b
。类方法不驻留在类成员变量附近的内存中。
<错误的方式是猜测在
a
和 b
在内存中。很可能它们分别位于 o1
开始的偏移量0和4。所以这段代码在大部分时间都会工作: int vala = *(int *)((char *)& o1 + 0);
int valb = *(int *)((char *)& o1 + 4);
这里有很多假设。这假设int是4字节,并且 a
和 b
之间没有填充。另一方面它没有上面的任何限制: a
和 b
不需要是公共的,你可以有一个构造函数,无论。
I am trying to access member variables of a class without using object. please let me know how to go about.
class TestMem
{
int a;
int b;
public:
TestMem(){}
void TestMem1()
{
a = 10;
b = 20;
}
};
void (TestMem::*pMem)();
int main(int argc, char* argv[])
{
TestMem o1;
pMem = &(TestMem::TestMem1);
void *p = (void*)&pMem;
// How to access a & b member variables using variable p
getch();
return 0;
}
The "right" way to do this is by using the offsetof()
macro from <stddef.h>
. Unfortunately offsetof()
has some fairly draconian restrictions in C++:
Because of the extended functionality of structs in C++, in this language, the use of
offsetof
is restricted to "POD [plain old data] types", which for classes, more or less corresponds to the C concept of struct (although non-derived classes with only public non-virtual member functions and with no constructor and/or destructor would also qualify as POD).
So if you make a
and b
public and get rid of TestMem
's constructor, you can write something like this to access a
:
C++ style:
#include <cstddef>
int vala = *reinterpret_cast<int *>(reinterpret_cast<char *>(&o1)
+ offsetof(TestMem, a));
C style:
#include <stddef.h>
int vala = *(int *) ((char *) &o1 + offsetof(TestMem, a));
Notice that you need to use &o1
here, not p
, which is a function pointer. The address of TestMem::TestMem1
won't have any relation to the locations of a
and b
. Class methods don't reside in memory anywhere near class member variables.
The "wrong" way is to just guess at where a
and b
are in memory. Most likely they are at offsets 0 and 4 from the start of o1
, respectively. So this code would work most of the time:
int vala = *(int *) ((char *) &o1 + 0);
int valb = *(int *) ((char *) &o1 + 4);
There are a lot of assumptions here. This assumes that ints are 4 bytes and that there's no padding between a
and b
. On the other hand it doesn't have any of the restrictions from above: a
and b
don't need to be public, you can have a constructor, whatever.
这篇关于如何获取使用void指针而不是对象访问类的成员变量的文章就介绍到这了,希望我们推荐的答案对大家有所帮助,也希望大家多多支持IT屋!