Qt / QML:发送QImage从C ++到QML和显示QImage在GUI [英] Qt/QML : Send QImage From C++ to QML and Display The QImage On GUI

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问题描述

我创建了一个类 Publisher ,它定期发出一个 QImage 对象。



然而,我有一个艰难的时候绘制 QImage 到一个QML元素。看起来 Image Canvas QML组件需要一个 QUrl 而不是 QImage ,但我不知道如何将我的 QImage 转换为 QUrl 。编辑4:当我说QUrl,我不意味着我试图将图像转换为URL。这是废话。我的意思是我想生成一个引用这个图像,这不是在磁盘上,并且QML组件要求的数据类型是一个URL。



做了一些研究,发现 QQuickImageProvider 提供了一个解决方案,但我还没有找到任何文档解释如何转换我的 QImage 信号到可以用于绘图的 QUrl



感谢您的帮助!

>

我看了一下: http: //qt-project.org/doc/qt-5.0/qtquick/qquickimageprovider.html ,我没有看到我如何传递QImage到快速图像提供程序,并从它创建一个QUrl。



Edit2。这里是标题。实施不应该很重要。

  class Publisher 
{
Q_OBJECT
$ b b public:
Publisher(QObject * parent = 0);

virtual〜Publisher(void);

Q_SIGNALS:

void newImage(const QImage& newImage);
};

编辑3.这是我的QML代码,但我不知道如何绘制我的QImage,所以这段代码是没有意义的。



我的main.cpp文件

  int main(int argc,char * argv [])
{
QGuiApplication app(argc,argv);

qmlRegisterType< Publisher>(Components,1,0,Publisher);

QtQuick2ApplicationViewer viewer;
viewer.setMainQmlFile(QStringLiteral(qml / QQuickViewExample / main.qml));
view.showExpanded();

return app.exec();
}

my main.qml file

  import QtQuick 2.0 
import Components 1.0

Rectangle {
id:testRect
width:360
height:360

图片{
anchors.fill:parent
id:myImage

Publisher {
id:myPub

onNewImage:{
myImage.source = newImage; #我知道这不工作,它需要一个QUrl而不是一个QImage
}
}
}
}


解决方案

换句话说,你有一个类发出一个信号携带一个QImage,并想更新一个项目在QML与该图像?有各种解决方案,没有一个涉及将QImage转换为QUrl(无论什么意思,肯定你不需要得到一个数据携带您的图像数据...)



使用图片提供程序



这意味着您可以使用一个简单的 Image 项目。


  1. 创建 QQuickImageProvider 子类;给它一个 QImage 成员(图像到提供者),重写 requestImage 提供该图像(实际 id 请求并不重要,见下文)和一个接收 QImage 并更新成员的槽。

  2. 发布者信号连接到您的提供者插槽

  3. 通过<$ c将提供者安装到QML引擎$ c> QQmlEngine :: addImageProvider (见 QQuickView :: engine ); id 并不重要,只需使用一个明智的

  4. 在QML中,只需使用一个简单的 Image 具有此类源的元素

     图像{
    id:myImage
    source:image:// providerIdPassedToAddImageProvider / foobar
    }


  5. 我们将会向您的供应商传递code> foobar 我们现在只需要一种方法来推动图像更新到QML世界(否则Image永远不会知道什么时候更新自己)。请参阅我的回答,了解如何使用连接元素和一点JS。



    请注意,一般来说,您不需要使 Publisher 一个QML类型,您只需要创建


    ol>

    使用自订的Qt Quick 2项目



    QQuickPaintedItem 可能是最方便的工作,因为它提供了一个 paint 方法取一个 QPainter 。因此,大计划是


    1. 子类 QQuickPaintedItem :子类存储 QImage 被绘制,并有一个槽,设置新的QImage。它的 paint 实现只是使用 QPainter :: drawImage 来绘制图像。

    2. 通过 qmlRegisterType (以便您可以在QML中使用它)将子类暴露给QML世界。

    3. 以将携带新图像的信号连接到项目的插槽。



      这可能是棘手的部分。



      要在C ++中执行连接,该项目已被创建(并获得一个指针);通常通过将 objectName 属性赋值为某个值,然后在根对象上使用 findChild QQuickView :: rootObject()返回,以获取该项本身的指针。然后,您可以照常使用 connect



      在QML中,就像上面一样,通过暴露给QML世界的发布者C ++对象上的 Connections 元素:

        MyItem {
      id:myItem
      }

      Connections {
      target:thePublisherObjectExposedFromC ++
      onNewImage:myItem.setImage image)
      }

      这具有无论何时创建MyItem实例;但我不是100%肯定它会工作,因为我不确定你可以处理 QImage 类型在QML。



    I created a class Publisher which periodically emits a QImage object.

    However I'm having a tough time drawing the QImage to a QML element. It appears that the Image and Canvas QML components require a QUrl instead of a QImage, but I'm not sure how to convert my QImage to a QUrl. Edit4: When I say QUrl, I don't mean I'm trying to convert an image to a URL. That's nonsense. I mean I want to generate a reference to this image, which is not on disk, and the data type that QML components are asking for is a URL.

    I've done some research and found that QQuickImageProvider provides a solution, but I haven't found any documentation explaining how to convert my QImage signal to a QUrl that I can use for drawing. Any example code or reference documentation would be appreciated.

    Thanks for your help!

    Edit1:

    I've taken a look here: http://qt-project.org/doc/qt-5.0/qtquick/qquickimageprovider.html and I do not see how I pass a QImage to the quick image provider and from it create a QUrl.

    Edit2. Here is the header. The implementation should not be important.

    class Publisher
    {
        Q_OBJECT
    
    public:
        Publisher(QObject* parent = 0);
    
        virtual ~Publisher(void);
    
    Q_SIGNALS:
    
        void newImage(const QImage& newImage);
    };
    

    Edit 3. Here is my QML code, but I don't know how to draw my QImage, so this code is kind of meaningless.

    my main.cpp file:

    int main(int argc, char *argv[])
    {
        QGuiApplication app(argc, argv);
    
        qmlRegisterType<Publisher>("Components", 1, 0, "Publisher");
    
        QtQuick2ApplicationViewer viewer;
        viewer.setMainQmlFile(QStringLiteral("qml/QQuickViewExample/main.qml"));
        viewer.showExpanded();
    
        return app.exec();
    }
    

    my main.qml file:

    import QtQuick 2.0
    import Components 1.0
    
    Rectangle {
        id : testRect
        width: 360
        height: 360
    
        Image{
            anchors.fill: parent
            id: myImage
    
            Publisher {
                id: myPub
    
                onNewImage: {
                    myImage.source = newImage;  #I know this doesnt work, it needs a QUrl and not a QImage
                }
            }
        }
    }
    

    解决方案

    In other words, you have a class emitting a signal carrying a QImage and want to update an item in QML with that image? There are various solutions, none of which involves "converting a QImage to a QUrl" (whatever that means, surely you don't need to get a data URL carrying your image data...)

    Use an image provider

    This means you can use a plain Image item in your QML files.

    1. Create a QQuickImageProvider subclass; give it a QImage member (the image to provider), override requestImage to provide that image (the actual id requested does not really matter, see below), and a slot that receives a QImage and updates the member.
    2. Connect your Publisher signal to your provider's slot
    3. Install the provider into the QML engine via QQmlEngine::addImageProvider (see QQuickView::engine); again the id does not really matter, just use a sensible one
    4. In QML, just use a plain Image element with a source like this

      Image {
          id: myImage
          source: "image://providerIdPassedToAddImageProvider/foobar"
      }
      

      foobar will be passed to your provider, but again, it doesn't really matter.

    5. We're almost there, we now only need a way to push the image updates to the QML world (otherwise Image will never know when to update itself). See my answer here for how to do that with a Connections element and a bit of JS.

      Note that in general you don't need to make Publisher a QML type, you just need to create one instance in C++ and expose it to the QML world via QQmlContext::setContextProperty.

    Use a custom Qt Quick 2 Item

    QQuickPaintedItem is probably the most convenient for the job as it offers a paint method taking a QPainter. Hence the big plan is

    1. Subclass QQuickPaintedItem: the subclass stores the QImage to be painted and has a slot that sets the new QImage. Also its paint implementation simply paints the image using QPainter::drawImage.
    2. Expose the subclass to the QML world via qmlRegisterType (so that you can use it in QML)
    3. Figure out a way to connect the signal carrying the new image to the items' slot.

      This might be the tricky part.

      To perform the connection in C++ you need a way to figure out that the item has been created (and get a pointer to it); usually one does this by means of assigning the objectName property to some value, then using findChild on the root object (as returned by QQuickView::rootObject()) to get a pointer to the item itself. Then you can use connect as usual.

      Or, could instead perform the connection in QML, just like above, via a Connections element on the publisher C++ object exposed to the QML world:

      MyItem {
          id: myItem
      }        
      
      Connections {
          target: thePublisherObjectExposedFromC++
          onNewImage: myItem.setImage(image)
      }
      

      This has the advantage of working no matter when you create the MyItem instance; but I'm not 100% sure it will work because I'm not sure you can handle the QImage type in QML.

    这篇关于Qt / QML:发送QImage从C ++到QML和显示QImage在GUI的文章就介绍到这了,希望我们推荐的答案对大家有所帮助,也希望大家多多支持IT屋!

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