C ++局部变量销毁顺序 [英] C++ local variable destruction order
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问题描述
有一个定义的顺序,其中局部变量在C ++(11)中释放?
为了更简洁:在同一范围内两个局部变量的析构函数的副作用将变得可见。
例如:
struct X {
〜X(){/ * do something * /}
}
int main(){
X x1;
X x2;
return 0;
}
是 x1
解决方案
x2
在主返回时首先销毁或是在C ++ 11中未定义的订单? div> 在每个类别的存储类(动态分配的对象除外)中,对象以与构造相反的顺序被破坏。
Is there a defined order in which local variables are deallocated in C++ (11) ? To be more concise: In which order will side effects of the destructors of two local variables in the same scope become visible?
e.g.:
struct X{
~X(){/*do something*/}
}
int main(){
X x1;
X x2;
return 0;
}
Is x1
or x2
destroyed first when main returns or is the order undefined in C++11?
解决方案
Within each category of storage classes (except dynamically alloated objects), objects are destructed in the reverse order of construction.
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