exit(0)vs return 0 [英] exit(0) vs return 0
问题描述
当exit(0)用于退出程序时,不会调用本地
scoped非静态对象的析构函数。但是析构函数是
,如果使用返回0。注意静态对象将
清理,即使我们调用exit()。
这个逻辑应该有一些原因。我只想知道它是什么? c>退出(0), 你正在调用一个函数。你
不期望调用局部变量的析构函数,如果
你正在调用一个函数。编译器不知道,
先验,有任何特殊的 exit(0)
。
事实上,这个理由真的只适用于C ++之前的
异常。该标准可以重新定义 exit()
以使用参数抛出
实现定义的异常,并指定
调用 main
被包装在一个try块中,它捕获
这个异常,并将返回的代码传递回系统。
这意味着 exit
在C和C ++中有一个完全不同的
语义;无论如何,在委员会之前没有
的提案来进行此更改。
When exit(0) is used to exit from program, destructors for locally scoped non-static objects are not called. But destructors are called if return 0 is used.Note that static objects will be cleaned up even if we call exit().
There should be some reason behind this logic. i just want to know what it is? Thank you.
In the case of exit( 0 )
, you're calling a function. You
don't expect the destructors of local variables to be called if
you're calling a function. And the compiler doesn't know,
a priori, that there is anything special about exit( 0 )
.
In fact, this rationale really only applies to C++ before
exceptions. The standard could redefine exit()
to throw an
implementation defined exception with the argument, and specify
that the call to main
is wrapped in a try block which catches
this exception, and passes the return code back to the system.
This would mean that exit
have a completely different
semantics in C and in C++, however; at any rate, there's been no
proposal before the committee to make this change.
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