如何在C ++ / CLI中包装C库回调 [英] How to wrap C library callbacks in C++/CLI
问题描述
注意:提供的答案很快就会到达(我应该问一个问题,我知道答案吗?)。
给定下面的C库与回调事件,要求设置缓冲区,如何以类型安全的方式编写适当的C ++ / CLI包装?
//回调签名
typedef void(__cdecl * BUFFERALLOCATOR)(void * opaque,void ** buffer);
//包含库上下文的struct
struct lib_context_base_s
{
//存储的回调函数指针
BUFFERALLOCATOR buffer_allocator;
//包含本地上下文的不透明指针。需要在C,因为
// C没有闭包(函数,知道上下文
//它们被定义)
void * opaque;
};
typedef struct lib_context_base_s lib_context_base;
//基本上下文
lib_context_base * new_lib_context_base()
{
return malloc(sizeof(lib_context_base));
}
//释放基本上下文
void free_lib_context_base(lib_context_base * lib_context_base)
{
free(lib_context_base);
}
//设置缓冲区分配回调
void set_allocate_buffer_callback(lib_context_base * lib_context_base,
BUFFERALLOCATOR allocate_buffer,void * opaque)
{
lib_context_base-> buffer_allocator = allocate_buffer;
lib_context_base-> opaque = opaque;
}
库应该可以由托管代码使用 delegate void BufferAllocator(ref IntPtr buffer)
。
Marshal.GetFunctionPointerForDelegate
,但是需要函数指针类型转换在C ++ / CLI和隐藏如何编组unmanaged->托管工作(调试更困难,我不像不理解发生的事情behing的场景)。只是注意到该方法类似于这,但不是需要一个托管的本地类(更少的开销)。请告诉我是否知道如何进一步简化(保护类型安全和封送控制)并减少开销。 以下是C ++ / CLI Wrapper.h
header:
#include< gcroot.h>
使用命名空间System;
using namespace System :: Runtime :: InteropServices;
命名空间LibraryWrapper
{
//声明要使用的cdecl函数
void cdecl_allocate_buffer(void * opaque,void ** buffer);
public ref类库
{
public:
// BufferAllocator委托声明,可用于任何clr语言
// [In,Out]需要的属性(?)将引用传递给指针
delegate void BufferAllocator([In,Out] IntPtr%buffer);
internal:
//存储的委托引用以后使用
BufferAllocator ^ _allocate_buffer;
private:
// ref类库的本地句柄,可强制转换为void *
gcroot< Library ^> * _native_handle;
// C库上下文
lib_context_base * _lib_context_base;
public:
Library();
〜Library();
// clr回调设置器相当于C对等体,不需要
//上下文,因为在CLR中我们有闭包
void SetBufferAllocateCallback(BufferAllocator ^ allocateBuffer);
};
}
遵循C ++ / CLi Wrapper.cpp
定义:
#includewrapper.h
namespace LibraryWrapper
{
Library :: Library()
{
//构造本地句柄
_native_handle = new gcroot< Library ^>();
//初始化库基础上下文
_lib_context_base = new_lib_context_base();
//清除_allocate_buffer委托实例
_allocate_buffer = nullptr;
}
Library ::〜Library()
{
free_lib_context_base(_lib_context_base);
delete _native_handle;
}
void Library :: SetBufferAllocateCallback(BufferAllocator ^ allocateBuffer)
{
_allocate_buffer = allocateBuffer;
//调用C lib回调setter。使用_native_handle指针作为不透明数据
set_allocate_buffer_callback(_lib_context_base,cdecl_allocate_buffer,
_native_handle);
}
void cdecl_allocate_buffer(void * opaque,void ** buffer)
{
//将opaque指针转换为hnative_handle ref $ b gcroot< Library ^> & native_handle = *((gcroot< Library ^> *)opaque);
//为缓冲区指针准备一个IntPtr包装器
IntPtr buffer_cli(* buffer);
//在库包装中调用_allocate_buffer委托ref
native_handle-> _allocate_buffer(buffer_cli);
//将缓冲区指针设置为调用委托的值
* buffer = buffer_cli.ToPointer();
}
}
可以这样使用/ p>
//在非托管内存中分配〜10mb缓冲区。将被释放
//当缓冲区超出范围时自动
IntPtr _buffer = Marshal.AllocHGlobal(10000000);
//初始化库包装
库library = new Library();
//使用匿名方法设置回调包装器
library.SetBufferAllocateCallback(delegate(ref IntPtr buffer)
{
//因为我们有闭包,我可以使用外部范围中的_buffer变量
buffer = _buffer;
});
NB: The answer is provided and should arrive shortly (Should I ask a question I know the answer to?).
Given the following C library with a callback event that ask to set a buffer, how to write a proper C++/CLI wrapper in a type safe manner?
// The callback signature
typedef void (__cdecl *BUFFERALLOCATOR)(void *opaque, void **buffer);
// A struct that contains the context of the library
struct lib_context_base_s
{
// The stored callback function pointer
BUFFERALLOCATOR buffer_allocator;
// Opaque pointer that contain the local context. Needed in C because
// C doesn't have closures (functions that knows the context where
// they are defined)
void* opaque;
};
typedef struct lib_context_base_s lib_context_base;
// Init the base context
lib_context_base* new_lib_context_base()
{
return malloc(sizeof(lib_context_base));
}
// Free the base context
void free_lib_context_base(lib_context_base *lib_context_base)
{
free(lib_context_base);
}
// Set the buffer allocation callback
void set_allocate_buffer_callback(lib_context_base *lib_context_base,
BUFFERALLOCATOR allocate_buffer, void* opaque)
{
lib_context_base->buffer_allocator = allocate_buffer;
lib_context_base->opaque = opaque;
}
The library should be usable by managed code using the delegate void BufferAllocator(ref IntPtr buffer)
.
I will insist on type-safe principles: I know there's already Marshal.GetFunctionPointerForDelegate
but that requires function pointer type cast in C++/CLI and hides how marshalling unmanaged->managed works (debugging is much harder and I don't like not understanding what's happening behing the scene). Just noticed the approach is similar to this but doesn't need a managed native class (less overhead). Please, tell me if you know how to further simplify it (mantaining type safety and marshaling control) and reduce overhead.
The following is the C++/CLI Wrapper.h
header:
#include <gcroot.h>
using namespace System;
using namespace System::Runtime::InteropServices;
namespace LibraryWrapper
{
// Declare the cdecl function that will be used
void cdecl_allocate_buffer(void *opaque, void **buffer);
public ref class Library
{
public:
// The BufferAllocator delegate declaration, available to any clr language
// [In, Out] attributes needed (?) to pass the pointer as reference
delegate void BufferAllocator([In, Out] IntPtr% buffer);
internal:
// The stored delegate ref to be used later
BufferAllocator ^_allocate_buffer;
private:
// Native handle of the ref Library class, castable to void *
gcroot<Library^> *_native_handle;
// C library context
lib_context_base *_lib_context_base;
public:
Library();
~Library();
// The clr callback setter equivalent to the C counterpart, don't need
// the context because in CLR we have closures
void SetBufferAllocateCallback(BufferAllocator ^allocateBuffer);
};
}
Follows C++/CLi Wrapper.cpp
defines:
#include "wrapper.h"
namespace LibraryWrapper
{
Library::Library()
{
// Construct the native handle
_native_handle = new gcroot<Library^>();
// Initialize the library base context
_lib_context_base = new_lib_context_base();
// Null the _allocate_buffer delegate instance
_allocate_buffer = nullptr;
}
Library::~Library()
{
free_lib_context_base(_lib_context_base);
delete _native_handle;
}
void Library::SetBufferAllocateCallback(BufferAllocator ^allocateBuffer)
{
_allocate_buffer = allocateBuffer;
// Call the C lib callback setter. Use _native_handle pointer as the opaque data
set_allocate_buffer_callback(_lib_context_base, cdecl_allocate_buffer,
_native_handle);
}
void cdecl_allocate_buffer(void *opaque, void **buffer)
{
// Cast the opaque pointer to the hnative_handle ref (for readability)
gcroot<Library^> & native_handle = *((gcroot<Library^>*)opaque);
// Prepare a IntPtr wrapper to the buffer pointer
IntPtr buffer_cli(*buffer);
// Call the _allocate_buffer delegate in the library wrapper ref
native_handle->_allocate_buffer(buffer_cli);
// Set the buffer pointer to the value obtained calling the delegate
*buffer = buffer_cli.ToPointer();
}
}
Can be used in this way (C#):
// Allocate a ~10mb buffer in unmanaged memory. Will be deallocated
// automatically when buffer go out of scope
IntPtr _buffer = Marshal.AllocHGlobal(10000000);
// Init the library wrapper
Library library = new Library();
// Set the callback wrapper with an anonymous method
library.SetBufferAllocateCallback(delegate(ref IntPtr buffer)
{
// Because we have closure, I can use the _buffer variable in the outer scope
buffer = _buffer;
});
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