从其成员子对象之一的地址计算对象的地址 [英] Computing the address of an object from the address of one of its member subobject
问题描述
我处于以下情况:
//这是Public
class B {/ * usefull stuff * /};
B * f();
void g(B * b)();
//这些类只声明为f和g的翻译单位。
class Whatever1 {/ *实现细节只对f和g * /}有用;
class Whatever2 {/ *实现细节只对f和g * /}有用;
class A {
public:
Whatever1 w1;
Whatever2 w2;
B b;
};
在函数g中,我想将参数(指向B的指针)转换为指向A的指针。
与此:
ptrdiff_t lag(){
A a;
return(char *)& ab-(char *)& a;}
void g(B * b){
A * a = ((char *)b-lag());
//使用
}
这个解决方案让我非常不舒服。
是否100%正确且可移植以执行此类偏移计算?
它以任何方式触发未定义的行为吗?
编辑:std :: is_standard_layout< A> :: value is 1。
如果 B
总是包含在 A
中,那么在A中向B的父代添加一个反向引用可能会更加干净。如果这对于任何原因是不切实际的,那么 offsetof
会清除它一点,但否则的方法是有效的,如果有点c-ish。
void g(B * b){
A * a =(A *)((char *)b)-offsetof
//使用
}
I am in the following situation:
//This is Public
class B{/*usefull stuff*/};
B*f();
void g(B*b)();
//Those classes are only declared the translation unit of f and g.
class Whatever1{/*Implementation details only useful to f and g*/};
class Whatever2{/*Implementation details only useful to f and g*/};
class A{
public:
Whatever1 w1;
Whatever2 w2;
B b;
};
In function g, I want to convert the parameter (a pointer to B) to a pointer to A.
B instances are always wrapped in A instances.
I ended up with this:
ptrdiff_t lag(){
A a;
return (char*)&a.b-(char*)&a;}
void g(B*b){
A*a=(A*)((char*)b-lag());
//Work with a
}
This solution makes me very unconfortable.
Is it 100% correct and portable to do offset computations like this ?
Does it triggers Undefined Behavior in any way ?
Edit: std::is_standard_layout< A >::value is 1.
If a B
is always contained within an A
, then it might be much cleaner to add a back reference to B's parent inside A. If that is impractical for whatever reason, then offsetof
will clean it up a little, but otherwise the approach is valid, if somewhat c-ish.
void g(B*b){
A* a = (A*)(((char*)b)-offsetof(class A,b));
//Work with a
}
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