如何在C ++中返回NULL对象 [英] How to return NULL object in C++
问题描述
我知道这可能是一个重复的: C ++返回NULL对象,如果没有找到搜索结果
I know that this might be a duplicate of: C++ return a "NULL" object if search result not found
但是我的代码有一些不同的地方,因为星号不能解决我的问题,这是: / p>
BUT, there's something different going on with my code because the asterisk doesn't solve my problem, which is this:
Normal Sphere::hit(Ray ray) {
//stuff is done here
if(something happens) {
return NULL;
}
//other stuff
return Normal(something, somethingElse);
}
但是我得到一个错误引用 / code> line:
从'int'转换为非标量类型'正常'请求
But I get an error referencing the return NULL
line: conversion from ‘int’ to non-scalar type ‘Normal’ requested
另一个错误和警告引用了最后一个返回行:警告:取地址临时
和从正常*转换为非标量类型'正常请求
And another error and warning that referencing the last return line: warning: taking address of temporary
and conversion from ‘Normal*’ to non-scalar type 'Normal' requested
我理解为什么我收到此警告,但我不知道如何解决它。如何在函数结束后在最后一行返回一个 Normal
对象,如何返回 NULL
对象第一次? (如果有这些类型的退货的条款,请让我知道,所以我也可以读更多。)
I understand why I am getting this warning, but I don't know how to fix it. How do I return a Normal
object in the last line that persists after the function ends and how do I return a NULL
object that first time? (If there's a term for these types of returns, please let me know so I can also read up on it more.)
为了澄清评论者的问题,我尝试这些东西:
To clarify a commenter's question, I've tried these things:
我试着这样做: Normal * Sphere :: hit(Ray ray)
文件和正常*命中(Ray ray);
在头文件中,我得到这个错误: (Ray)'在类'Sphere'中不匹配
I tried doing this: Normal *Sphere::hit(Ray ray)
in the cpp file and Normal *hit( Ray ray );
in the header file and I get this error: error: prototype for ‘Normal* Sphere::hit(Ray)’ does not match any in class 'Sphere'
我也尝试过: *在头文件中的cpp文件和
第二个return语句:正常*命中(Ray ray);
命中(Ray ray)无法将返回中的Normal *转换为Normal Sphere :: *
I also tried this: Normal Sphere::*hit(Ray ray)
in the cpp file and Normal *hit( Ray ray);
in the header file and I get this error for the second return statement: cannot convert 'Normal*' to 'Normal Sphere::*' in return
进一步说明:我不是问指针是如何工作的。 (这不是主要问题。)我想知道关于C ++中的指针的语法。所以,给定我上面指定的函数,我收集了我应该指定一个返回一个指针,因为C ++没有空对象。得到它了。但是,问题就变成了:函数原型应该是什么样子?在cpp文件中,我有Bala建议(这是我原来,但更改,因为以下错误):
Further clarification: I'm not asking about how pointers work. (That wasn't the main question.) I'm wondering about syntax regarding pointers in C++. So, given the function I've specified above, I've gleaned that I should specify a return a pointer because C++ doesn't have null objects. Got it. BUT, the problem then becomes: what should the function prototype look like? In the cpp file, I have what Bala suggested (which is what I had originally but changed it because of the following error):
Normal* Sphere::hit(Ray ray) {
//stuff is done here
if(something happens) {
return NULL;
}
//other stuff
return new Normal(something, somethingElse);
}
在头文件中,我有 Normal * hit (Ray ray)
,但我仍然得到这个消息:'Normal * Sphere :: hit(Ray)'的原型与类'Sphere' c $ c>在这一点上,我不清楚为什么它找不到该函数原型。这是头文件:
In the header file, I have Normal *hit(Ray ray)
, but I still get this message: prototype for 'Normal* Sphere::hit(Ray)' does not match any in class 'Sphere'
At this point, it is unclear to me why it can't find that function prototype. Here is the header file:
class Sphere
{
public:
Sphere();
Vector3 center;
float radius;
Normal* hit(Ray ray);
};
任何人都能看到为什么抱怨没有匹配的原型在
? (我可能会将此移动到一个单独的问题...) Sphere
类中命中
Can anyone see why it's complaining that there doesn't exist a matching prototype for hit
in the Sphere
class? (I might move this to a separate question...)
推荐答案
我认为你需要像
Normal* Sphere::hit(Ray ray) {
//stuff is done here
if(something happens) {
return NULL;
}
//other stuff
return new Normal(something, somethingElse);
}
才能返回NULL;
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