如何开始构建VSTi插件? [英] How to begin building a VSTi Plugin?

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问题描述

我不知道我会去建立一个VSTi插件的确切方法是。我不期望在几个短小的星期中编写下一个Massive,因为我不知道DSP和非常基本的编程技能。我确信这可能高于我目前的水平,但我认为,如果我给自己一个高度的目标,我深感兴趣,我会成为一个程序员。

Im wondering the exact method through which I would go to build a VSTi Plugin is. I don't expect to code the next Massive in a few shorts week, as I have no knowledge of DSP and very basic programming skills. Im sure this is probably above my current level but I figure I'll grow as a programmer if I give myself a high goal that Im deeply interested in.

说,我失去了从哪里开始。我知道我需要下载Steinberg VST SDK,但是我搜索的许多其他资源给出了我需要下载什么框架等冲突的信息。

All that being said, Im at a loss as to where to begin. I know that I would need to download the Steinberg VST SDK, but many of the other resources I've searched have given conflicting info as to what framework I need to download, etc etc.

那么我需要的基本工具是什么,什么是一些好的资源。

So what are the basic tools I need to have and what are some good resources.

我目前使用Visual Studio 2013 Ultimate作为我的IDE,我将用C ++编码。

I currently am using Visual Studio 2013 Ultimate as my IDE and I'll be coding in C++,.

推荐答案

获得开发环境和工具设置来编写一个VST插件是非常耗时的。我强烈建议Juce( http://www.juce.com ),它会摘录大部分的VST框架奇怪,并为您的IDE生成项目文件提供了很好的工具等。

Getting the development environment and tools set up to write a VST plugin is very time consuming. I strongly recommend Juce (http://www.juce.com), which will abstract away most of the VST framework weirdness for you, and also provide nice tools for generating the project files for your IDE, etc.

Juce不是完美的,但它比做所有手。

Juce isn't prefect, but it's much better than doing it all by hand.

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