使用静态函数变量vs类变量来存储一些状态 [英] Using static function variable vs class variable to store some state
问题描述
假设我有这样的功能:
void processElement(){
doSomething(someArray [lastProcessedElement + 1]);事情是,每次这个函数调用时,我需要到存储库中。最后一个元素,我叫doSomething。所以在这里我有两个选择:
-
我可以创建一个私有类变量名为lastProcessedElement,叫做。这种方法似乎最常见。所以代码可以这样:
class Foo {
int lastProcessedElement = 0;
public:
void processElement(){
doSomething(someArray [++ lastProcessedElement]);
}
}
-
作为第二个选项,函数中的静态变量并且每次都增加:
//类在这里不重要,因此函数是:
void processElement(){
static int lastProcessedElement = 0;
doSomething(someArray [++ lastProcessedElement]);
}
有点复杂,我不想要。
我知道第二个解决方案只有在该类只有一个实例时才有效。
那么使用静态变量方法是一个很好的解决方案?并且有多任务在线解决方案多实例类? (可以有一个解决方案,这个特定的数组元素索引的东西,但我只是这样,我说的是存储一些值的函数的下一次调用)
解决方案您已经知道为什么函数范围的静态是一个坏主意:
这是一个不好的设计限制。
只需将状态保持为常规类成员变量。
Lets say I have function like this:
void processElement() {
doSomething(someArray[lastProcessedElement + 1]);
}
The thing is, every time this function called, I need to the store the last element that I called doSomething on. So in here I have two choices:
I can create a private class variable named lastProcessedElement and increment it's value every time that function is called. This approach seems most common. So the code can be something like this:
class Foo {
int lastProcessedElement = 0;
public:
void processElement() {
doSomething(someArray[++lastProcessedElement]);
}
}
As second option, I can create a static variable in function and increment it every time:
// Class is not important here, so the function is:
void processElement() {
static int lastProcessedElement = 0;
doSomething(someArray[++lastProcessedElement]);
}
The first solution adds a little bit complexity which I don't want. I like to keep things in-place.
I know the second solution only works if that class have only one instance.
So using static variable method is a good solution? And is there any in-line solution to multi-instance class? (There can be a solution to this particular array element index thing, but I just made that up, I'm talking about storing some value for the next call of the function)
解决方案 You already figured out why the function-scoped static is a bad idea:
only works if that class have only one instance
That's a bad design limitation.
Just keep the state as a regular class member variable.
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