如何获取boost :: asio :: io_service当前动作编号 [英] How to get boost::asio::io_service current action number

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问题描述

Boost :: asio :: io_service为调试目的提供了处理程序跟踪,它通过定义BOOST_ASIO_ENABLE_HANDLER_TRACKING启用,但将其数据记录到stderr。我想在我的应用程序中使用此跟踪信息。我的问题是什么是最好的方式访问< action> 在我的应用程序?

Boost::asio::io_service provides "handler tracking" for debugging purposes, it is enabled by defining BOOST_ASIO_ENABLE_HANDLER_TRACKING but logs its data to stderr. I'd like to use this tracking information in my application. My question is what is the best way to get access to the <action> inside my application?

有关为什么的更多上下文,我想这样做;我想将< action> 作为参数附加到其他异步操作,以便我可以跟踪源请求来自哪里。

For more context as to why I want to do this; I would like to attach the <action> as a parameter to other async operations so that I can track where the originating request came from.

推荐答案

一个模仿asio调试处理程序跟踪的示例。注意事项:

An example that mimics asio debug handler tracking. Caveats:


  1. 假设ioService仅从单一主题执行。

  2. 非线程安全访问 std :: cerr
  3. code> - 将此留作练习。
  1. Assumes ioService only run from a single thread. I never use any other way so I'm not sure what needs to change to fix this limitation.
  2. Non-thread safe access to std::cerr - fixing this left as an exercise.

代码

#include <boost/asio.hpp>
#include <boost/atomic.hpp>

#include <iostream>

class HandlerTracking
{
public:

    HandlerTracking()
        :
        mCount(1)
    { }


    template <class Handler>
    class WrappedHandler
    {
    public:

        WrappedHandler(HandlerTracking& t, Handler h, std::uint64_t id) 
            : 
            mHandlerTracking(t), 
            mHandler(h),
            mId(id)
        { }

        WrappedHandler(const WrappedHandler& other)
            :
            mHandlerTracking(other.mHandlerTracking),
            mHandler(other.mHandler),
            mId(other.mId),
            mInvoked(other.mInvoked)
        {
            other.mInvoked = true;
        }

        ~WrappedHandler()
        {
            if (!mInvoked)
                std::cerr << '~' << mId << std::endl;
        }

        template <class... Args>
        void operator()(Args... args)
        {
            mHandlerTracking.mCurrHandler = mId;
            std::cerr << '>' << mId << std::endl;

            try
            {
                mInvoked = true;
                mHandler(args...); 
            }
            catch(...)
            {
                std::cerr << '!' << mId << std::endl;
                throw;
            }
            std::cerr << '<' << mId << std::endl;
        }

        const std::uint64_t id() { return mId; }

    private:

        HandlerTracking& mHandlerTracking;
        Handler mHandler;
        const std::uint64_t mId;
        mutable bool mInvoked = false;
    };

    template <class Handler>
    WrappedHandler<Handler> wrap(Handler handler) 
    {
        auto next = mCount.fetch_add(1);
        std::cerr << mCurrHandler << '*' << next << std::endl;
        return WrappedHandler<Handler>(*this, handler, next);
    }

    boost::atomic<std::uint64_t> mCount;
    std::uint64_t mCurrHandler = 0;           // Note: If ioService run on multiple threads we need a curr handler per thread
};


// Custom invokation hook for wrapped handlers
//template <typename Function, typename Handler>
//void asio_handler_invoke(Function f, HandlerTracking::WrappedHandler<Handler>* h)
//{
//    std::cerr << "Context: " << h << ", " << h->id() << ", " << f.id() << std::endl;
//    f();
//}


// Class to demonstrate callback with arguments
class MockSocket
{
public:

    MockSocket(boost::asio::io_service& ioService) : mIoService(ioService) {}

    template <class Handler>
    void async_read(Handler h)
    {
        mIoService.post([h]() mutable { h(42); }); // we always read 42 bytes
    }

private:
    boost::asio::io_service& mIoService;
};

int main(int argc, char* argv[])
{
    boost::asio::io_service ioService;
    HandlerTracking tracking;

    MockSocket socket(ioService);

    std::function<void()> f1 = [&]() { std::cout << "Handler1" << std::endl; };
    std::function<void()> f2 = [&]() { std::cout << "Handler2" << std::endl; ioService.post(tracking.wrap(f1)); };
    std::function<void()> f3 = [&]() { std::cout << "Handler3" << std::endl; ioService.post(tracking.wrap(f2)); };
    std::function<void()> f4 = [&]() { std::cout << "Handler4" << std::endl; ioService.post(tracking.wrap(f3)); };

    std::function<void(int)> s1 = [](int s) { std::cout << "Socket read " << s << " bytes" << std::endl; };

    socket.async_read(tracking.wrap(s1)); 

    ioService.post(tracking.wrap(f1));
    ioService.post(tracking.wrap(f2));
    ioService.post(tracking.wrap(f3));
    auto tmp = tracking.wrap(f4);  // example handler destroyed without invocation

    ioService.run();



    return 0;
}

输出

0*1
0*2
0*3
0*4
0*5
>1
Socket read 42 bytes
<1
>2
Handler1
<2
>3
Handler2
3*6
<3
>4
Handler3
4*7
<4
>6
Handler1
<6
>7
Handler2
7*8
<7
>8
Handler1
<8
~5

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