一个指针可以存储在std :: mbstate_t类型中吗? [英] Can a pointer be stored in std::mbstate_t type?
问题描述
我正在编写一个使用iconv的std :: codecvt facet的实现。 此实施在std :: mbstate_t状态参数中存储指向堆分配数据的指针。
I'm writing an implementation of std::codecvt facet that uses iconv. This implementation stores a pointer to heap-allocated data in std::mbstate_t state argument.
一切正常,但是这个代码64位兼容吗?
是否有一个指针大小超过std :: mbstate_t大小的平台?
Everything works fine, but is this code 64-bit compatible? Is there a platform where a pointer size exceeds the size of std::mbstate_t?
推荐答案
codecvt
模板采用状态类型作为参数?你可以只使用指针类型吗?我不记得使用 codecvt
的各种类是否对状态类型有要求。
Doesn't the codecvt
template take the state type as a parameter? Can you just use a pointer type there instead? I can't remember whether the various classes that use a codecvt
place requirements on the state type.
假设你不能只是改变状态类型...在MSVC 2008上, mbstate_t
是 typedef
d作为 int
。该标准只需要 int
大于16位,不大于长,因此它不是64位安全。我想你需要将索引或键存储到某些数据结构中,而不是指针。
Assuming that you can't just change the state type... on MSVC 2008, mbstate_t
is typedef
d as an int
. The standard only requires that int
be larger than 16 bits and no larger than a long, so it's not 64-bit safe. I guess you would need to store an index or key into some data structure instead of a pointer.
更新:
以下编译在VS2008下,至少:
The following compiles under VS2008, at least:
std::wstring const in = L"input";
size_t const buf_size = 256;
char* buf = new char[buf_size];
wchar_t const* char_next;
char * byte_next;
void* state = NULL;
typedef std::codecvt<wchar_t, char, void*> codecvt_t;
codecvt_t::result res =
std::use_facet<codecvt_t>(std::locale()).out(
state, in.c_str(), in.c_str() + in.length(),
char_next, &buf[0], &buf[buf_size], byte_next);
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