如何在这个类中使用函数指针? [英] How do I use function pointers within this class?
问题描述
我有一个类:Circle。它可以绘制一个实心圆或一个轮廓的圆。基于它的当前设置,我想要一个draw()方法调用draw_filled()或draw_outlined()。
在我的类中,我有成员 void(* draw)(void);
我有两个私有函数:
void draw_filled ); void draw_outlined();
然后,我有以下方法:
void Circle :: fill(const bool fill)
{
m_fill = fill;
if(fill)
draw = draw_filled;
else
draw = draw_outlined;
}
我在两个绘图赋值中都遇到错误:
错误C2440:'=':无法从'void(__thiscall X2D :: GL :: Circle :: *)(void)'转换为'void(__cdecl *) $ b 1>没有上下文可以进行这种转换
通常情况下,我不在类中使用函数指针,所以这对我来说是新的。任何帮助将不胜感激。谢谢。
从错误消息中可以看出 draw
是指向函数的通用指针,而不是指向成员函数的指针。 draw的声明应该是 void(X2D :: GL :: Circle :: * draw)(void)
,这样 draw
指向 Circle
的成员函数。
I have a class: Circle. It can draw either a filled circle or an outlined circle. Based on its current setting, I want a general draw() method that calls either draw_filled() or draw_outlined().
In my class, I have the member void (*draw)(void);
I have two private functions: void draw_filled(); void draw_outlined();
Then, I have the following method:
void Circle::fill(const bool fill)
{
m_fill = fill;
if (fill)
draw = draw_filled;
else
draw = draw_outlined;
}
I get an error on both draw assignments:
error C2440: '=' : cannot convert from 'void (__thiscall X2D::GL::Circle::* )(void)' to 'void (__cdecl *)(void)' 1> There is no context in which this conversion is possible
Normally, I don't use function pointers in classes, so this is new to me. Any help would be appreciated. Thank you.
From the error message, it appears that draw
is a generic pointer to a function, and not a pointer to a member function. The declaration of draw should be void (X2D::GL::Circle::*draw)(void)
, so that draw
points to a member function of Circle
.
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